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author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-03-08 21:39:31 +0100 |
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committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-03-08 21:39:34 +0100 |
commit | 144bdaee8c52f3ba4934b64b94e05676d96b8939 (patch) | |
tree | ec9f29983c8b2955e5da762fea4208817a41435b /src/party.h | |
parent | b119923b4bb90d9ed3bb3a7550401b274d3ef0ad (diff) | |
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Removed SDL2_gfx dependency
Since the upgrade to SDL2 it was only used for framerate limiting, which
I've replicated in a small helper class.
Also reduced the framerate limit while minimized from 100 to 10 FPS.
Diffstat (limited to 'src/party.h')
0 files changed, 0 insertions, 0 deletions