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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-12 13:24:16 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-12 21:23:10 +0100
commit306ad2effe4d0897453e61ad787e01dc47c33076 (patch)
tree75b8b291af55e80d01d9eb85afd7d465233a1a57 /src/particlecontainer.h
parent66599a9896e0cf69b58c0a73152aba4750d87af2 (diff)
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General code cleanups
* Use default member initializers * Use range-based for loops * Avoid needless pointer references for ShopItem::mDuplicates * Removed type aliases that are only used once or twice * Removed more unused includes * Removed some unused functions * Removed superfluous .c_str() * Rely on default copy and assignment operators for Vector class * Use std::unique_ptr in some places * Removed duplicated mPlayerMoney updating in SellDialog * Removed duplicated Game::handleInput call * Removed unused SDLInput::mMouseInWindow * Removed remnant of manual widget positioning in HelpWindow * Removed superfluous initialization of static pointers
Diffstat (limited to 'src/particlecontainer.h')
-rw-r--r--src/particlecontainer.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/particlecontainer.h b/src/particlecontainer.h
index f01618e1..3905ee49 100644
--- a/src/particlecontainer.h
+++ b/src/particlecontainer.h
@@ -67,7 +67,7 @@ protected:
/**
* Linked list of particle effects.
*/
-class ParticleList : public ParticleContainer
+class ParticleList final : public ParticleContainer
{
public:
ParticleList(ParticleContainer *parent = nullptr, bool delParent = true);
@@ -94,7 +94,7 @@ protected:
/**
* Particle container with indexing facilities
*/
-class ParticleVector : public ParticleContainer
+class ParticleVector final : public ParticleContainer
{
public:
ParticleVector(ParticleContainer *parent = nullptr, bool delParent = true);
@@ -104,12 +104,12 @@ public:
* Sets a particle at a specified index. Kills the previous particle
* there, if needed.
*/
- virtual void setLocally(int index, Particle *particle);
+ void setLocally(int index, Particle *particle);
/**
* Removes a particle at a specified index
*/
- virtual void delLocally(int index);
+ void delLocally(int index);
void clearLocally() override;
void moveTo(float x, float y) override;