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author | Jared Adams <jaxad0127@gmail.com> | 2010-05-02 14:43:40 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-05-06 22:21:57 -0600 |
commit | 9baedc27191c82bbf1fedee2a7e738bc5b267c0e (patch) | |
tree | f0986c6839d1e79b402d5d4ec36e4994741955ea /src/particle.cpp | |
parent | 844e9a7a72faca6a212e788a3adc45e17f41dca6 (diff) | |
download | mana-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.tar.gz mana-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.tar.bz2 mana-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.tar.xz mana-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.zip |
Add support for floor item sprites
This commit adds a sprite hierarchy (Sprite->ImageSprite,AnimatedSprite,CompundSprite;
CompoundSprite,Actor->ActorSprite;ActorSprite->Being,FloorItem) to collect common
functionailty into new base classes which will make other Mantis tickets easier to do.
Also allows monsters to use particle effects.
Reviewed-by: Bertram
Diffstat (limited to 'src/particle.cpp')
-rw-r--r-- | src/particle.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/particle.cpp b/src/particle.cpp index 398e6a9c..6a3fd7da 100644 --- a/src/particle.cpp +++ b/src/particle.cpp @@ -61,6 +61,7 @@ Particle::Particle(Map *map): mLifetimePast(0), mFadeOut(0), mFadeIn(0), + mAlpha(1.0f), mAutoDelete(true), mAllowSizeAdjust(false), mGravity(0.0f), @@ -93,8 +94,9 @@ void Particle::setupEngine() logger->log("Particle engine set up"); } -void Particle::draw(Graphics *, int, int) const +bool Particle::draw(Graphics *, int, int) const { + return false; } bool Particle::update() |