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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-03-22 19:45:03 +0100 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-03-22 19:45:56 +0100 |
commit | 0c43d04b438d41c277ae80402d4b4888db1a0b64 (patch) | |
tree | 3aaeb75ecd1bcbe85decedab5f1fa426fe0411e3 /src/npc.h | |
parent | a7f5eaeb7f643658d356533a608f0f18d85b6d32 (diff) | |
parent | 401802c1d7a1b3d659bdc53a45d9a6292fc1121e (diff) | |
download | mana-0c43d04b438d41c277ae80402d4b4888db1a0b64.tar.gz mana-0c43d04b438d41c277ae80402d4b4888db1a0b64.tar.bz2 mana-0c43d04b438d41c277ae80402d4b4888db1a0b64.tar.xz mana-0c43d04b438d41c277ae80402d4b4888db1a0b64.zip |
Merged the tmwserv client with the eAthena client
This merge involved major changes on both sides, and as such took
several weeks. Lots of things are expected to be broken now, however, we
now have a single code base to improve and extend, which can be compiled
to support either eAthena or tmwserv.
In the coming months, the plan is to work towards a client that supports
both eAthena and tmwserv, without needing to be recompiled.
Conflicts:
Everywhere!
Diffstat (limited to 'src/npc.h')
-rw-r--r-- | src/npc.h | 21 |
1 files changed, 21 insertions, 0 deletions
@@ -24,14 +24,20 @@ #include "player.h" +#ifdef EATHENA_SUPPORT class Network; +#endif class Graphics; class Text; class NPC : public Player { public: +#ifdef TMWSERV_SUPPORT + NPC(Uint16 id, int sprite, Map *map); +#else NPC(Uint32 id, Uint16 job, Map *map, Network *network); +#endif ~NPC(); @@ -55,8 +61,23 @@ class NPC : public Player * interface problems */ void handleDeath(); + + /** + * Gets the way an NPC is blocked by other things on the map + */ + virtual unsigned char getWalkMask() const + { return 0x83; } // blocked like a monster by walls, monsters and characters ( bin 1000 0011) + protected: + /** + * Gets the way a monster blocks pathfinding for other objects + */ + virtual Map::BlockType getBlockType() const + { return Map::BLOCKTYPE_CHARACTER; } //blocks like a player character + +#ifdef EATHENA_SUPPORT Network *mNetwork; +#endif void updateCoords(); private: Text *mName; |