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authorJared Adams <jaxad0127@gmail.com>2009-03-31 21:52:04 -0600
committerJared Adams <jaxad0127@gmail.com>2009-03-31 21:52:04 -0600
commit78e67de6f70aab502a85578264b60493a818b39f (patch)
tree33e99673a23bd5d08ba116c3f8756cffc5f6779f /src/net
parent37432edac65a6b85c7a3414a421f2afd3e67a14e (diff)
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Make network handler functions virtual
Diffstat (limited to 'src/net')
-rw-r--r--src/net/adminhandler.h28
-rw-r--r--src/net/charhandler.h16
-rw-r--r--src/net/chathandler.h32
-rw-r--r--src/net/ea/beinghandler.h2
-rw-r--r--src/net/ea/buysellhandler.h2
-rw-r--r--src/net/ea/charserverhandler.h2
-rw-r--r--src/net/ea/chathandler.h2
-rw-r--r--src/net/ea/equipmenthandler.h2
-rw-r--r--src/net/ea/inventoryhandler.h2
-rw-r--r--src/net/ea/itemhandler.h2
-rw-r--r--src/net/ea/loginhandler.h2
-rw-r--r--src/net/ea/maploginhandler.h2
-rw-r--r--src/net/ea/npchandler.cpp2
-rw-r--r--src/net/ea/npchandler.h22
-rw-r--r--src/net/ea/partyhandler.h2
-rw-r--r--src/net/ea/playerhandler.h2
-rw-r--r--src/net/ea/skillhandler.h2
-rw-r--r--src/net/ea/tradehandler.h2
-rw-r--r--src/net/generalhandler.h16
-rw-r--r--src/net/guildhandler.h32
-rw-r--r--src/net/inventoryhandler.h38
-rw-r--r--src/net/loginhandler.h37
-rw-r--r--src/net/maphandler.h16
-rw-r--r--src/net/net.h26
-rw-r--r--src/net/npchandler.h36
-rw-r--r--src/net/partyhandler.h28
-rw-r--r--src/net/playerhandler.h30
-rw-r--r--src/net/skillhandler.h19
-rw-r--r--src/net/tradehandler.h24
29 files changed, 220 insertions, 208 deletions
diff --git a/src/net/adminhandler.h b/src/net/adminhandler.h
index df013eb3..c3a029b1 100644
--- a/src/net/adminhandler.h
+++ b/src/net/adminhandler.h
@@ -25,29 +25,29 @@
#include <iosfwd>
namespace Net {
- class AdminHandler
- {
- public:
- void announce(const std::string &text) {}
+class AdminHandler
+{
+ public:
+ virtual void announce(const std::string &text) {}
- void localAnnounce(const std::string &text) {}
+ virtual void localAnnounce(const std::string &text) {}
- void hide(bool hide) {}
+ virtual void hide(bool hide) {}
- void kick(int playerId) {}
+ virtual void kick(int playerId) {}
- void kick(const std::string &name) {}
+ virtual void kick(const std::string &name) {}
- void ban(int playerId) {}
+ virtual void ban(int playerId) {}
- void ban(const std::string &name) {}
+ virtual void ban(const std::string &name) {}
- void unban(int playerId) {}
+ virtual void unban(int playerId) {}
- void unban(const std::string &name) {}
+ virtual void unban(const std::string &name) {}
- // TODO
- };
+ // TODO
+};
}
#endif // ADMINHANDLER_H
diff --git a/src/net/charhandler.h b/src/net/charhandler.h
index f1535ac3..e7871aab 100644
--- a/src/net/charhandler.h
+++ b/src/net/charhandler.h
@@ -25,16 +25,16 @@
#include <iosfwd>
namespace Net {
- class CharHandler
- {
- public:
- void ChooseCharacter(int slot);
+class CharHandler
+{
+ public:
+ virtual void ChooseCharacter(int slot) {}
- void NewCharacter(const std::string &name, bool gender,
- int hairstyle, int hairColor);
+ virtual void NewCharacter(const std::string &name, bool gender,
+ int hairstyle, int hairColor) {}
- void DeleteCharacter(int slot);
- };
+ virtual void DeleteCharacter(int slot) {}
+};
}
#endif // CHARHANDLER_H
diff --git a/src/net/chathandler.h b/src/net/chathandler.h
index 237ab929..8e32313a 100644
--- a/src/net/chathandler.h
+++ b/src/net/chathandler.h
@@ -25,32 +25,32 @@
#include <iosfwd>
namespace Net {
- class ChatHandler
- {
- public:
- void talk(const std::string &text);
+class ChatHandler
+{
+ public:
+ virtual void talk(const std::string &text) {}
- void me(const std::string &text);
+ virtual void me(const std::string &text) {}
- void privateMessage(const std::string &recipient,
- const std::string &text);
+ virtual void privateMessage(const std::string &recipient,
+ const std::string &text) {}
- void channelList() {}
+ virtual void channelList() {}
- void enterChannel(int channelId, const std::string &password) {}
+ virtual void enterChannel(int channelId, const std::string &password) {}
- void quitChannel(int channelId) {}
+ virtual void quitChannel(int channelId) {}
- void sendToChannel(int channelId, const std::string &text) {}
+ virtual void sendToChannel(int channelId, const std::string &text) {}
- void userList(int channelId) {}
+ virtual void userList(int channelId) {}
- void setChannelTopic(int channelId, const std::string &text) {}
+ virtual void setChannelTopic(int channelId, const std::string &text) {}
- void setUserMode(int channelId, const std::string &name, int mode) {}
+ virtual void setUserMode(int channelId, const std::string &name, int mode) {}
- void kickUser(int channelId, const std::string &name) {}
- };
+ virtual void kickUser(int channelId, const std::string &name) {}
+};
}
#endif // CHATHANDLER_H
diff --git a/src/net/ea/beinghandler.h b/src/net/ea/beinghandler.h
index 1246f1c1..83ac9fb4 100644
--- a/src/net/ea/beinghandler.h
+++ b/src/net/ea/beinghandler.h
@@ -29,7 +29,7 @@ class BeingHandler : public MessageHandler
public:
BeingHandler(bool enableSync);
- void handleMessage(MessageIn &msg);
+ virtual void handleMessage(MessageIn &msg);
private:
// Should we honor server "Stop Walking" packets
diff --git a/src/net/ea/buysellhandler.h b/src/net/ea/buysellhandler.h
index 7b85b65d..983fd67a 100644
--- a/src/net/ea/buysellhandler.h
+++ b/src/net/ea/buysellhandler.h
@@ -29,7 +29,7 @@ class BuySellHandler : public MessageHandler
public:
BuySellHandler();
- void handleMessage(MessageIn &msg);
+ virtual void handleMessage(MessageIn &msg);
};
#endif // NET_EA_BUYSELLHANDLER_H
diff --git a/src/net/ea/charserverhandler.h b/src/net/ea/charserverhandler.h
index 3b5a4cd8..ec21a357 100644
--- a/src/net/ea/charserverhandler.h
+++ b/src/net/ea/charserverhandler.h
@@ -38,7 +38,7 @@ class CharServerHandler : public MessageHandler
public:
CharServerHandler();
- void handleMessage(MessageIn &msg);
+ virtual void handleMessage(MessageIn &msg);
void setCharInfo(LockedArray<LocalPlayer*> *charInfo)
{ mCharInfo = charInfo; }
diff --git a/src/net/ea/chathandler.h b/src/net/ea/chathandler.h
index 62a8c663..93e3e272 100644
--- a/src/net/ea/chathandler.h
+++ b/src/net/ea/chathandler.h
@@ -29,7 +29,7 @@ class ChatHandler : public MessageHandler
public:
ChatHandler();
- void handleMessage(MessageIn &msg);
+ virtual void handleMessage(MessageIn &msg);
};
#endif // NET_EA_CHATHANDLER_H
diff --git a/src/net/ea/equipmenthandler.h b/src/net/ea/equipmenthandler.h
index 2bb73c97..afac0c30 100644
--- a/src/net/ea/equipmenthandler.h
+++ b/src/net/ea/equipmenthandler.h
@@ -29,7 +29,7 @@ class EquipmentHandler : public MessageHandler
public:
EquipmentHandler();
- void handleMessage(MessageIn &msg);
+ virtual void handleMessage(MessageIn &msg);
};
#endif // NET_EA_EQUIPMENTHANDLER_H
diff --git a/src/net/ea/inventoryhandler.h b/src/net/ea/inventoryhandler.h
index 7374fed9..a35021f5 100644
--- a/src/net/ea/inventoryhandler.h
+++ b/src/net/ea/inventoryhandler.h
@@ -29,7 +29,7 @@ class InventoryHandler : public MessageHandler
public:
InventoryHandler();
- void handleMessage(MessageIn &msg);
+ virtual void handleMessage(MessageIn &msg);
};
#endif // NET_EA_INVENTORYHANDLER_H
diff --git a/src/net/ea/itemhandler.h b/src/net/ea/itemhandler.h
index 42a9e4e7..412d8783 100644
--- a/src/net/ea/itemhandler.h
+++ b/src/net/ea/itemhandler.h
@@ -29,7 +29,7 @@ class ItemHandler : public MessageHandler
public:
ItemHandler();
- void handleMessage(MessageIn &msg);
+ virtual void handleMessage(MessageIn &msg);
};
#endif // NET_EA_ITEMHANDLER_H
diff --git a/src/net/ea/loginhandler.h b/src/net/ea/loginhandler.h
index 074bc9e2..9afaab23 100644
--- a/src/net/ea/loginhandler.h
+++ b/src/net/ea/loginhandler.h
@@ -33,7 +33,7 @@ class LoginHandler : public MessageHandler
public:
LoginHandler();
- void handleMessage(MessageIn &msg);
+ virtual void handleMessage(MessageIn &msg);
void setLoginData(LoginData *loginData) { mLoginData = loginData; }
diff --git a/src/net/ea/maploginhandler.h b/src/net/ea/maploginhandler.h
index 40f8e7bc..33ac9ee7 100644
--- a/src/net/ea/maploginhandler.h
+++ b/src/net/ea/maploginhandler.h
@@ -29,7 +29,7 @@ class MapLoginHandler : public MessageHandler
public:
MapLoginHandler();
- void handleMessage(MessageIn &msg);
+ virtual void handleMessage(MessageIn &msg);
};
#endif // NET_EA_MAPLOGINHANDLER_H
diff --git a/src/net/ea/npchandler.cpp b/src/net/ea/npchandler.cpp
index 136f07fd..0b9a4cf6 100644
--- a/src/net/ea/npchandler.cpp
+++ b/src/net/ea/npchandler.cpp
@@ -25,6 +25,8 @@
#include "net/messagein.h"
#include "net/messageout.h"
+#include "net/net.h"
+#include "net/npchandler.h"
#include "beingmanager.h"
#include "localplayer.h"
diff --git a/src/net/ea/npchandler.h b/src/net/ea/npchandler.h
index 71e15e02..a8212ce0 100644
--- a/src/net/ea/npchandler.h
+++ b/src/net/ea/npchandler.h
@@ -30,27 +30,27 @@ class NPCHandler : public MessageHandler, public Net::NpcHandler
public:
NPCHandler();
- void handleMessage(MessageIn &msg);
+ virtual void handleMessage(MessageIn &msg);
- void talk(int npcId);
+ virtual void talk(int npcId);
- void nextDialog(int npcId);
+ virtual void nextDialog(int npcId);
- void closeDialog(int npcId);
+ virtual void closeDialog(int npcId);
- void listInput(int npcId, int value);
+ virtual void listInput(int npcId, int value);
- void integerInput(int npcId, int value);
+ virtual void integerInput(int npcId, int value);
- void stringInput(int npcId, const std::string &value);
+ virtual void stringInput(int npcId, const std::string &value);
- void buy(int beingId);
+ virtual void buy(int beingId);
- void sell(int beingId);
+ virtual void sell(int beingId);
- void buyItem(int beingId, int itemId, int amount);
+ virtual void buyItem(int beingId, int itemId, int amount);
- void sellItem(int beingId, int itemId, int amount);
+ virtual void sellItem(int beingId, int itemId, int amount);
};
extern NPCHandler *npcHandler;
diff --git a/src/net/ea/partyhandler.h b/src/net/ea/partyhandler.h
index c6ee261b..34c3022e 100644
--- a/src/net/ea/partyhandler.h
+++ b/src/net/ea/partyhandler.h
@@ -31,7 +31,7 @@ class PartyHandler : public MessageHandler
~PartyHandler();
- void handleMessage(MessageIn &msg);
+ virtual void handleMessage(MessageIn &msg);
};
#endif // NET_EA_PARTYHANDLER_H
diff --git a/src/net/ea/playerhandler.h b/src/net/ea/playerhandler.h
index 9fb2c982..6b36d86f 100644
--- a/src/net/ea/playerhandler.h
+++ b/src/net/ea/playerhandler.h
@@ -29,7 +29,7 @@ class PlayerHandler : public MessageHandler
public:
PlayerHandler();
- void handleMessage(MessageIn &msg);
+ virtual void handleMessage(MessageIn &msg);
};
#endif // NET_EA_PLAYERHANDLER_H
diff --git a/src/net/ea/skillhandler.h b/src/net/ea/skillhandler.h
index f2c950c9..8aa35c19 100644
--- a/src/net/ea/skillhandler.h
+++ b/src/net/ea/skillhandler.h
@@ -29,7 +29,7 @@ class SkillHandler : public MessageHandler
public:
SkillHandler();
- void handleMessage(MessageIn &msg);
+ virtual void handleMessage(MessageIn &msg);
};
#endif // NET_EA_SKILLHANDLER_H
diff --git a/src/net/ea/tradehandler.h b/src/net/ea/tradehandler.h
index e141f6b5..04a3c3e3 100644
--- a/src/net/ea/tradehandler.h
+++ b/src/net/ea/tradehandler.h
@@ -29,7 +29,7 @@ class TradeHandler : public MessageHandler
public:
TradeHandler();
- void handleMessage(MessageIn &msg);
+ virtual void handleMessage(MessageIn &msg);
};
#endif // NET_EA_TRADEHANDLER_H
diff --git a/src/net/generalhandler.h b/src/net/generalhandler.h
index dd823240..573e5062 100644
--- a/src/net/generalhandler.h
+++ b/src/net/generalhandler.h
@@ -23,13 +23,15 @@
#define GENERALHANDLER_H
namespace Net {
- class GeneralHandler
- {
- public:
- virtual void load();
- virtual void unload();
- virtual void guiWindowsLoaded() {}
- };
+class GeneralHandler
+{
+ public:
+ virtual void load() {}
+
+ virtual void unload() {}
+
+ virtual void guiWindowsLoaded() {}
+};
}
#endif // GENERALHANDLER_H
diff --git a/src/net/guildhandler.h b/src/net/guildhandler.h
index 2385819a..d7bd73e6 100644
--- a/src/net/guildhandler.h
+++ b/src/net/guildhandler.h
@@ -25,33 +25,33 @@
#include <iosfwd>
namespace Net {
- class GuildHandler
- {
- public:
- void create(const std::string &name) {}
+class GuildHandler
+{
+ public:
+ virtual void create(const std::string &name) {}
- void join(int guildId) {}
+ virtual void join(int guildId) {}
- void invite(int guidId, int playerId) {}
+ virtual void invite(int guidId, int playerId) {}
- void inviteResponse(int guidId, bool response) {}
+ virtual void inviteResponse(int guidId, bool response) {}
- void leave(int guidId) {}
+ virtual void leave(int guidId) {}
- void kick(int guidId, int playerId) {}
+ virtual void kick(int guidId, int playerId) {}
- void chat(int guidId, const std::string &text) {}
+ virtual void chat(int guidId, const std::string &text) {}
- void memberList(int guidId) {}
+ virtual void memberList(int guidId) {}
- void changeMemberPostion(int guildId, int playerId, int level) {}
+ virtual void changeMemberPostion(int guildId, int playerId, int level) {}
- void requestAlliance(int guildId, int otherGuildId) {}
+ virtual void requestAlliance(int guildId, int otherGuildId) {}
- void requestAllianceResponse(int guildId, int otherGuildId, bool response) {}
+ virtual void requestAllianceResponse(int guildId, int otherGuildId, bool response) {}
- void endAlliance(int guildId, int otherGuildId) {}
- };
+ virtual void endAlliance(int guildId, int otherGuildId) {}
+};
}
#endif // GUILDHANDLER_H
diff --git a/src/net/inventoryhandler.h b/src/net/inventoryhandler.h
index 22427099..ebd35489 100644
--- a/src/net/inventoryhandler.h
+++ b/src/net/inventoryhandler.h
@@ -27,34 +27,34 @@
#include <iosfwd>
namespace Net {
- class InvyHandler
- {
- public:
- void equipItem(Item *item);
+class InvyHandler
+{
+ public:
+ virtual void equipItem(Item *item) {}
- void unequipItem(Item *item);
+ virtual void unequipItem(Item *item) {}
- void useItem(int slot, Item *item);
+ virtual void useItem(int slot, Item *item) {}
- void dropItem(int slot, int amount);
+ virtual void dropItem(int slot, int amount) {}
- void splitItem(int slot, int amount) {}
+ virtual void splitItem(int slot, int amount) {}
- void openStorage() {}
+ virtual void openStorage() {}
- void closeStorage() {}
+ virtual void closeStorage() {}
- //void changeCart() {}
+ //void changeCart() {}
- enum StorageType {
- INVENTORY,
- STORAGE,
- CART
- };
+ enum StorageType {
+ INVENTORY,
+ STORAGE,
+ CART
+ };
- void moveItem(StorageType source, int slot, int amount,
- StorageType destination) {}
- };
+ virtual void moveItem(StorageType source, int slot, int amount,
+ StorageType destination) {}
+};
}
#endif // INVENTORYHANDLER_H
diff --git a/src/net/loginhandler.h b/src/net/loginhandler.h
index ca72248a..19f8c90b 100644
--- a/src/net/loginhandler.h
+++ b/src/net/loginhandler.h
@@ -25,22 +25,27 @@
#include <iosfwd>
namespace Net {
- class LoginHandler
- {
- public:
- virtual void loginAccount(const std::string &username,
- const std::string &password);
- virtual void changeEmail(const std::string &email) {}
- virtual void changePassword(const std::string &username,
- const std::string &oldPassword,
- const std::string &newPassword) {}
- virtual void chooseServer(int server) {}
- virtual void registerAccount(const std::string &username,
- const std::string &password,
- const std::string &email = "");
- virtual void unregisterAccount(const std::string &username,
- const std::string &password);
- };
+class LoginHandler
+{
+ public:
+ virtual void loginAccount(const std::string &username,
+ const std::string &password) {}
+
+ virtual void changeEmail(const std::string &email) {}
+
+ virtual void changePassword(const std::string &username,
+ const std::string &oldPassword,
+ const std::string &newPassword) {}
+
+ virtual void chooseServer(int server) {}
+
+ virtual void registerAccount(const std::string &username,
+ const std::string &password,
+ const std::string &email = "") {}
+
+ virtual void unregisterAccount(const std::string &username,
+ const std::string &password) {}
+};
}
#endif // LOGINHANDLER_H
diff --git a/src/net/maphandler.h b/src/net/maphandler.h
index e5157fc6..be33e074 100644
--- a/src/net/maphandler.h
+++ b/src/net/maphandler.h
@@ -25,17 +25,17 @@
#include <iosfwd>
namespace Net {
- class MapHandler
- {
- public:
- void connect() {}
+class MapHandler
+{
+ public:
+ virtual void connect() {}
- void mapLoaded(const std::string &mapName) {}
+ virtual void mapLoaded(const std::string &mapName) {}
- void who() {}
+ virtual void who() {}
- void quit() {}
- };
+ virtual void quit() {}
+};
}
#endif // MAPHANDLER_H
diff --git a/src/net/net.h b/src/net/net.h
index 0d2beffc..aa2c8a27 100644
--- a/src/net/net.h
+++ b/src/net/net.h
@@ -37,31 +37,31 @@
#include "net/tradehandler.h"
namespace Net {
- Net::AdminHandler *getAdminHandler();
+Net::AdminHandler *getAdminHandler();
- Net::CharHandler *getCharHandler();
+Net::CharHandler *getCharHandler();
- Net::ChatHandler *getChatHandler();
+Net::ChatHandler *getChatHandler();
- Net::GeneralHandler *getGeneralHandler();
+Net::GeneralHandler *getGeneralHandler();
- Net::GuildHandler *getGuildHandler();
+Net::GuildHandler *getGuildHandler();
- Net::InvyHandler *getInvyHandler();
+Net::InvyHandler *getInvyHandler();
- Net::LoginHandler *getLoginHandler();
+Net::LoginHandler *getLoginHandler();
- Net::MapHandler *getMapHandler();
+Net::MapHandler *getMapHandler();
- Net::NpcHandler *getNpcHandler();
+Net::NpcHandler *getNpcHandler();
- Net::PartyHandler *getPartyHandler();
+Net::PartyHandler *getPartyHandler();
- Net::PlayerHandler *getPlayerHandler();
+Net::PlayerHandler *getPlayerHandler();
- Net::SkillHandler *getSkillHandler();
+Net::SkillHandler *getSkillHandler();
- Net::TradeHandler *getTradeHandler();
+Net::TradeHandler *getTradeHandler();
}
#endif // NET_H
diff --git a/src/net/npchandler.h b/src/net/npchandler.h
index 9ff02f28..18e52b48 100644
--- a/src/net/npchandler.h
+++ b/src/net/npchandler.h
@@ -25,36 +25,36 @@
#include <iosfwd>
namespace Net {
- class NpcHandler
- {
- public:
- void talk(int npcId);
+class NpcHandler
+{
+ public:
+ virtual void talk(int npcId) {}
- void nextDialog(int npcId);
+ virtual void nextDialog(int npcId) {}
- void closeDialog(int npcId);
+ virtual void closeDialog(int npcId) {}
- void listInput(int npcId, int value) {}
+ virtual void listInput(int npcId, int value) {}
- void integerInput(int npcId, int value){}
+ virtual void integerInput(int npcId, int value){}
- void stringInput(int npcId, const std::string &value) {}
+ virtual void stringInput(int npcId, const std::string &value) {}
- void sendLetter(int npcId, const std::string &recipient,
- const std::string &text) {}
+ virtual void sendLetter(int npcId, const std::string &recipient,
+ const std::string &text) {}
- void startShoping(int beingId) {}
+ virtual void startShoping(int beingId) {}
- void buy(int beingId) {}
+ virtual void buy(int beingId) {}
- void sell(int beingId) {}
+ virtual void sell(int beingId) {}
- void buyItem(int beingId, int itemId, int ammount) {}
+ virtual void buyItem(int beingId, int itemId, int ammount) {}
- void sellItem(int beingId, int itemId, int ammount) {}
+ virtual void sellItem(int beingId, int itemId, int ammount) {}
- void endShoping(int beingId) {}
- };
+ virtual void endShoping(int beingId) {}
+};
}
#endif // NPCHANDLER_H
diff --git a/src/net/partyhandler.h b/src/net/partyhandler.h
index 6c400bf1..b58bd5f4 100644
--- a/src/net/partyhandler.h
+++ b/src/net/partyhandler.h
@@ -25,29 +25,29 @@
#include <iosfwd>
namespace Net {
- class PartyHandler
- {
- public:
- void create(const std::string &name="") {}
+class PartyHandler
+{
+ public:
+ virtual void create(const std::string &name="") {}
- void join(int partyId) {}
+ virtual void join(int partyId) {}
- void invite(int playerId) {}
+ virtual void invite(int playerId) {}
- void inviteResponse(bool accept) {}
+ virtual void inviteResponse(bool accept) {}
- void leave() {}
+ virtual void leave() {}
- void kick(int playerId) {}
+ virtual void kick(int playerId) {}
- void chat(const std::string &text) {}
+ virtual void chat(const std::string &text) {}
- void partyMembers() {}
+ virtual void partyMembers() {}
- // void options() {}
+ // virtual void options() {}
- // void message() {}
- };
+ // virtual void message() {}
+};
}
#endif // PARTYHANDLER_H
diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h
index df5e341e..87b51e2f 100644
--- a/src/net/playerhandler.h
+++ b/src/net/playerhandler.h
@@ -28,31 +28,31 @@
#include <iosfwd>
namespace Net {
- class PlayerHandler
- {
- public:
- void attack(Being *being);
+class PlayerHandler
+{
+ public:
+ virtual void attack(Being *being) {}
- void emote(int emoteId) {}
+ virtual void emote(int emoteId) {}
- void increaseStat(int statId) {}
+ virtual void increaseStat(int statId) {}
- void decreaseStat(int statId) {}
+ virtual void decreaseStat(int statId) {}
- void pickUp(FloorItem *floorItem) {}
+ virtual void pickUp(FloorItem *floorItem) {}
- void setDirection(int direction) {}
+ virtual void setDirection(int direction) {}
- void setDestination(int x, int y, int direction = -1);
+ virtual void setDestination(int x, int y, int direction = -1);
- void sit() {}
+ virtual void sit() {}
- void respawn() {}
+ virtual void respawn() {}
- void ingorePlayer(const std::string &player, bool ignore) {}
+ virtual void ingorePlayer(const std::string &player, bool ignore) {}
- void ingoreAll(bool ignore) {}
- };
+ virtual void ingoreAll(bool ignore) {}
+};
}
#endif // PLAYERHANDLER_H
diff --git a/src/net/skillhandler.h b/src/net/skillhandler.h
index 1ab16f05..d0e6cd23 100644
--- a/src/net/skillhandler.h
+++ b/src/net/skillhandler.h
@@ -25,14 +25,17 @@
#include <iosfwd>
namespace Net {
- class SkillHandler
- {
- public:
- void up(int skillId) {}
- void use(int skillId, int level, int beingId) {}
- void use(int skillId, int level, int x, int y) {}
- void use(int skillId, const std::string &map) {}
- };
+class SkillHandler
+{
+ public:
+ virtual void up(int skillId) {}
+
+ virtual void use(int skillId, int level, int beingId) {}
+
+ virtual void use(int skillId, int level, int x, int y) {}
+
+ virtual void use(int skillId, const std::string &map) {}
+};
}
#endif // SKILLHANDLER_H
diff --git a/src/net/tradehandler.h b/src/net/tradehandler.h
index 84de3196..912e336d 100644
--- a/src/net/tradehandler.h
+++ b/src/net/tradehandler.h
@@ -27,25 +27,25 @@
#include <iosfwd>
namespace Net {
- class TradeHandler
- {
- public:
- void request(Being *being) {}
+class TradeHandler
+{
+ public:
+ virtual void request(Being *being) {}
- void respond(bool accepet) {}
+ virtual void respond(bool accepet) {}
- void addItem(int slotNum, int amount) {}
+ virtual void addItem(int slotNum, int amount) {}
- void removeItem(int slotNum, int amount) {}
+ virtual void removeItem(int slotNum, int amount) {}
- void setMoney(int amount) {}
+ virtual void setMoney(int amount) {}
- void confirm() {}
+ virtual void confirm() {}
- void finish() {}
+ virtual void finish() {}
- void cancel() {}
- };
+ virtual void cancel() {}
+};
}
#endif // TRADEHANDLER_H