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author | Philipp Sehmisch <tmw@crushnet.org> | 2008-02-27 14:53:03 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2008-02-27 14:53:03 +0000 |
commit | 196f05bcc5b83bf583eb164cd788f9c3999995a4 (patch) | |
tree | 9bab335b0e9f177cef7ccad7cb2b8c9608f202b4 /src/net | |
parent | 7dff43c3cc3733c7222e3f036b76e896aa86d4e9 (diff) | |
download | mana-196f05bcc5b83bf583eb164cd788f9c3999995a4.tar.gz mana-196f05bcc5b83bf583eb164cd788f9c3999995a4.tar.bz2 mana-196f05bcc5b83bf583eb164cd788f9c3999995a4.tar.xz mana-196f05bcc5b83bf583eb164cd788f9c3999995a4.zip |
made the string " Press OK to respawn." translateable.
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/beinghandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp index 28791975..25d7b6a0 100644 --- a/src/net/beinghandler.cpp +++ b/src/net/beinghandler.cpp @@ -620,7 +620,7 @@ void BeingHandler::handleBeingActionChangeMessage(MessageIn &msg) }; std::string message(deadMsg[rand()%10]); - message.append(" Press OK to respawn"); + message.append(_(" Press OK to respawn")); OkDialog *dlg = new OkDialog(_("You died"), message); dlg->addActionListener(&(Net::GameServer::Player::respawnListener)); } |