diff options
author | Dennis Friis <peavey@inspircd.org> | 2009-06-29 23:28:59 +0200 |
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committer | Dennis Friis <peavey@inspircd.org> | 2009-06-29 23:28:59 +0200 |
commit | 61e3f1110adafa7a5aacc8db745fab7e25e9e695 (patch) | |
tree | 789e71e7e7ed71783794694c4a655a7548dfc92c /src/net | |
parent | d9443c2845764dd2e6842b4aec9528c79213cabe (diff) | |
download | mana-61e3f1110adafa7a5aacc8db745fab7e25e9e695.tar.gz mana-61e3f1110adafa7a5aacc8db745fab7e25e9e695.tar.bz2 mana-61e3f1110adafa7a5aacc8db745fab7e25e9e695.tar.xz mana-61e3f1110adafa7a5aacc8db745fab7e25e9e695.zip |
Remove local remove of items from equipment window when unequipping.
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/ea/inventoryhandler.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index e9c9f91c..c1f04661 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -324,9 +324,6 @@ void InventoryHandler::unequipItem(const Item *item) MessageOut outMsg(CMSG_PLAYER_UNEQUIP); outMsg.writeInt16(item->getInvIndex() + INVENTORY_OFFSET); - - // Tidy equipment directly to avoid weapon still shown bug, for instance - player_node->mEquipment->removeEquipment(item->getInvIndex()); } void InventoryHandler::useItem(const Item *item) |