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author | Jared Adams <jaxad0127@gmail.com> | 2009-07-21 21:10:13 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-07-21 21:10:13 -0600 |
commit | 95fc361288426b819338f1743e67e05c7882fc73 (patch) | |
tree | 45221eefba3bbcaa5ad15b67fca9e8cec03225b2 /src/net | |
parent | 4cc7305cfa08598398123641987cf1fdf2bd7616 (diff) | |
download | mana-95fc361288426b819338f1743e67e05c7882fc73.tar.gz mana-95fc361288426b819338f1743e67e05c7882fc73.tar.bz2 mana-95fc361288426b819338f1743e67e05c7882fc73.tar.xz mana-95fc361288426b819338f1743e67e05c7882fc73.zip |
Fix handling of odd equipable items
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/ea/inventoryhandler.cpp | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index 112d8371..172e3e95 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -190,12 +190,7 @@ void InventoryHandler::handleMessage(MessageIn &msg) { player_node->pickedUp(itemInfo, amount); - if (Item *item = inventory->getItem(index)) { - item->setId(itemId); - item->increaseQuantity(amount); - } else { - inventory->setItem(index, itemId, amount, equipType != 0); - } + inventory->setItem(index, itemId, amount, equipType != 0); } } break; |