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authorJared Adams <jaxad0127@gmail.com>2010-06-09 18:13:06 -0600
committerJared Adams <jaxad0127@gmail.com>2010-06-10 12:28:28 -0600
commitccafb75577f9ea8f86243d26e80fb60e56af12d1 (patch)
treefd8e0566118c217f0efa3c32b90d6f8870822233 /src/net/tmwa/npchandler.cpp
parent35e024b85a5448cba235fa400f9412fd4e289ec0 (diff)
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Merge BeingManager and FloorItemManager as ActorSpriteManager
No need for two different classes to manage ActorSprites. Reviewed-by: Chuck Miller
Diffstat (limited to 'src/net/tmwa/npchandler.cpp')
-rw-r--r--src/net/tmwa/npchandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp
index b54a0ba7..bd655fa6 100644
--- a/src/net/tmwa/npchandler.cpp
+++ b/src/net/tmwa/npchandler.cpp
@@ -21,7 +21,7 @@
#include "net/tmwa/npchandler.h"
-#include "beingmanager.h"
+#include "actorspritemanager.h"
#include "localplayer.h"
#include "gui/npcdialog.h"