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author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-02-09 09:47:21 +0100 |
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committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-02-13 12:57:16 +0100 |
commit | c70be70cab3615cb36cc5f244671cf5d39f1fda8 (patch) | |
tree | b15e68552ffd6adda832a9ae5d38160ef8299d7f /src/net/tmwa/inventoryhandler.h | |
parent | 717eb07c0d51098e319059883b11ba6e2bf4cbb8 (diff) | |
download | mana-c70be70cab3615cb36cc5f244671cf5d39f1fda8.tar.gz mana-c70be70cab3615cb36cc5f244671cf5d39f1fda8.tar.bz2 mana-c70be70cab3615cb36cc5f244671cf5d39f1fda8.tar.xz mana-c70be70cab3615cb36cc5f244671cf5d39f1fda8.zip |
General code cleanups
* Removing unused includes
* Use member initialization
* Use range-based for loops
* Use nullptr
* Removed no longer used aliases
* Use override
* Don't use else after return
* Use '= delete' to remove implicit members
* Use std::string::empty instead of comparing to ""
Diffstat (limited to 'src/net/tmwa/inventoryhandler.h')
-rw-r--r-- | src/net/tmwa/inventoryhandler.h | 22 |
1 files changed, 8 insertions, 14 deletions
diff --git a/src/net/tmwa/inventoryhandler.h b/src/net/tmwa/inventoryhandler.h index 6224b572..6bf11f54 100644 --- a/src/net/tmwa/inventoryhandler.h +++ b/src/net/tmwa/inventoryhandler.h @@ -136,18 +136,6 @@ class EquipBackend : public Equipment::Backend int getSlotNumber() const override { return EQUIP_VECTOR_END; } - // Note the slot type id is equal to the slot Index for tA. - bool isWeaponSlot(unsigned int slotTypeId) const - { - return (slotTypeId == EQUIP_FIGHT1_SLOT - || slotTypeId == EQUIP_FIGHT1_SLOT); - } - - bool isAmmoSlot(unsigned int slotTypeId) const - { - return (slotTypeId == EQUIP_PROJECTILE_SLOT); - } - private: int mEquipment[EQUIP_VECTOR_END]; }; @@ -195,11 +183,17 @@ class InventoryHandler : public MessageHandler, public Net::InventoryHandler, size_t getSize(int type) const override; + // Note the slot type id is equal to the slot Index for tA. bool isWeaponSlot(unsigned int slotTypeId) const override - { return mEquips.isWeaponSlot(slotTypeId); } + { + return (slotTypeId == EQUIP_FIGHT1_SLOT + || slotTypeId == EQUIP_FIGHT1_SLOT); + } bool isAmmoSlot(unsigned int slotTypeId) const override - { return mEquips.isAmmoSlot(slotTypeId); } + { + return (slotTypeId == EQUIP_PROJECTILE_SLOT); + } private: EquipBackend mEquips; |