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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-11 15:47:35 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-11 15:47:35 +0000
commit8da32105732949b4b0273c718d118bcfae70a1c9 (patch)
tree0a354974d48268cfaafcdb1e06b498fa26a59c1e /src/net/skillhandler.cpp
parentf9ce4e302cb3ed203d89a7a18e10b7ad4f11519c (diff)
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Merged 0.0 changes from revision 2825 to 2898 to trunk.
Diffstat (limited to 'src/net/skillhandler.cpp')
-rw-r--r--src/net/skillhandler.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/net/skillhandler.cpp b/src/net/skillhandler.cpp
index d9bea775..17dea606 100644
--- a/src/net/skillhandler.cpp
+++ b/src/net/skillhandler.cpp
@@ -26,6 +26,8 @@
#include "messagein.h"
#include "protocol.h"
+#include "../log.h"
+
#include "../gui/chat.h"
#include "../gui/skill.h"
@@ -85,7 +87,7 @@ void SkillHandler::handleMessage(MessageIn &msg)
if (action.success != SKILL_FAILED &&
action.bskill == BSKILL_EMOTE)
{
- printf("Action: %d/%d", action.bskill, action.success);
+ logger->log("Action: %d/%d", action.bskill, action.success);
}
chatWindow->chatLog(action);
break;