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author | Jared Adams <jaxad0127@gmail.com> | 2010-07-18 12:11:39 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-07-18 12:25:37 -0600 |
commit | 060b5d24f824de45342c8ea1bab8fc98c08b369d (patch) | |
tree | 57b304d388277310990775ee5c9bb0f67b7bb7e6 /src/net/playerhandler.h | |
parent | 81d8168bb5796ccb1704bcce9f5327c35e55d281 (diff) | |
download | mana-060b5d24f824de45342c8ea1bab8fc98c08b369d.tar.gz mana-060b5d24f824de45342c8ea1bab8fc98c08b369d.tar.bz2 mana-060b5d24f824de45342c8ea1bab8fc98c08b369d.tar.xz mana-060b5d24f824de45342c8ea1bab8fc98c08b369d.zip |
Replace some state-related netcode methods with events
Also move the virtual destructors of the Net handler base classes to
the top of their method lists.
Reviewed-by: Chuck Miller
Diffstat (limited to 'src/net/playerhandler.h')
-rw-r--r-- | src/net/playerhandler.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h index 399afb5e..b3534b83 100644 --- a/src/net/playerhandler.h +++ b/src/net/playerhandler.h @@ -31,6 +31,8 @@ namespace Net { class PlayerHandler { public: + virtual ~PlayerHandler() {} + virtual void attack(int id) = 0; virtual void emote(int emoteId) = 0; @@ -62,8 +64,6 @@ class PlayerHandler virtual int getJobLocation() = 0; virtual Vector getDefaultWalkSpeed() = 0; - - virtual ~PlayerHandler() {} }; } // namespace Net |