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authorJared Adams <jaxad0127@gmail.com>2009-04-01 07:45:13 -0600
committerJared Adams <jaxad0127@gmail.com>2009-04-01 07:45:13 -0600
commit33048e36c1fdc642459b0101ad0ab9c63807a3e7 (patch)
treea3d311e0a820c901058f8dfe7b3eeaaf946e7618 /src/net/playerhandler.h
parentea4cfda4712ac31326b64ddf9dff61e448aeed28 (diff)
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Build eAthena's PlayerHandler
Diffstat (limited to 'src/net/playerhandler.h')
-rw-r--r--src/net/playerhandler.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h
index 87b51e2f..b451331e 100644
--- a/src/net/playerhandler.h
+++ b/src/net/playerhandler.h
@@ -24,6 +24,7 @@
#include "being.h"
#include "floor_item.h"
+#include "localplayer.h"
#include <iosfwd>
@@ -35,17 +36,17 @@ class PlayerHandler
virtual void emote(int emoteId) {}
- virtual void increaseStat(int statId) {}
+ virtual void increaseStat(LocalPlayer::Attribute attr) {}
- virtual void decreaseStat(int statId) {}
+ virtual void decreaseStat(LocalPlayer::Attribute attr) {}
virtual void pickUp(FloorItem *floorItem) {}
virtual void setDirection(int direction) {}
- virtual void setDestination(int x, int y, int direction = -1);
+ virtual void setDestination(int x, int y, int direction = -1) {}
- virtual void sit() {}
+ virtual void changeAction(Being::Action action) {}
virtual void respawn() {}