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authorPhilipp Sehmisch <tmw@crushnet.org>2008-01-28 07:57:49 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2008-01-28 07:57:49 +0000
commit5ff0cd265460ef3fcc30f663094dc2c99b9926e9 (patch)
tree91db46420bfaa21694bd69df2e46f854ac14910f /src/net/playerhandler.cpp
parent0962fc8b567279a6e97e13e4b3f2f9f2ffe304c0 (diff)
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Added weapon skill system and leveling system.
Diffstat (limited to 'src/net/playerhandler.cpp')
-rw-r--r--src/net/playerhandler.cpp128
1 files changed, 128 insertions, 0 deletions
diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp
index f6f7a8fa..951d6d4e 100644
--- a/src/net/playerhandler.cpp
+++ b/src/net/playerhandler.cpp
@@ -29,6 +29,7 @@
#include "../engine.h"
#include "../localplayer.h"
#include "../log.h"
+#include "../particle.h"
#include "../npc.h"
#include "../gui/buy.h"
@@ -90,6 +91,11 @@ PlayerHandler::PlayerHandler()
GPMSG_PLAYER_MAP_CHANGE,
GPMSG_PLAYER_SERVER_CHANGE,
GPMSG_PLAYER_ATTRIBUTE_CHANGE,
+ GPMSG_PLAYER_EXP_CHANGE,
+ GPMSG_LEVELUP,
+ GPMSG_LEVEL_PROGRESS,
+ GPMSG_RAISE_ATTRIBUTE_RESPONSE,
+ GPMSG_LOWER_ATTRIBUTE_RESPONSE,
0
};
handledMessages = _messages;
@@ -128,6 +134,14 @@ void PlayerHandler::handleMessage(MessageIn &msg)
}
else if (stat < NB_CHARACTER_ATTRIBUTES)
{
+ if (stat >= CHAR_SKILL_BEGIN && stat < CHAR_SKILL_END
+ && player_node->getAttributeBase(stat) < base
+ && player_node->getAttributeBase(stat) > -1)
+ {
+ Particle* effect = particleEngine->addEffect("graphics/particles/skillup.particle.xml", 0, 0);
+ player_node->controlParticle(effect);
+ }
+
player_node->setAttributeBase(stat, base);
player_node->setAttributeEffective(stat, value);
}
@@ -138,6 +152,120 @@ void PlayerHandler::handleMessage(MessageIn &msg)
}
}
} break;
+
+ case GPMSG_PLAYER_EXP_CHANGE:
+ {
+ logger->log("EXP Update");
+ while (msg.getUnreadLength())
+ {
+ int skill = msg.readInt8();
+ int current = msg.readInt32();
+ int next = msg.readInt32();
+
+ if (skill < CHAR_SKILL_NB)
+ {
+ player_node->setExperience(skill, current, next);
+ }
+ else
+ {
+ logger->log("Warning: server wants to update experience of unknown "
+ "skill %d to %d / %d", skill, current, next);
+ }
+ }
+ } break;
+
+ case GPMSG_LEVELUP:
+ {
+ player_node->setLevel(msg.readInt16());
+ player_node->setCharacterPoints(msg.readInt16());
+ player_node->setCorrectionPoints(msg.readInt16());
+ Particle* effect = particleEngine->addEffect("graphics/particles/levelup.particle.xml", 0, 0);
+ player_node->controlParticle(effect);
+ } break;
+
+
+ case GPMSG_LEVEL_PROGRESS:
+ {
+ logger->log("Level Progress Update");
+ player_node->setLevelProgress(msg.readInt8());
+ } break;
+
+
+ case GPMSG_RAISE_ATTRIBUTE_RESPONSE:
+ {
+ int errCode = msg.readInt8();
+ int attrNum = msg.readInt8() - CHAR_ATTR_BEGIN;
+ switch (errCode)
+ {
+ case ATTRIBMOD_OK:
+ {
+ // feel(acknowledgment);
+ } break;
+ case ATTRIBMOD_INVALID_ATTRIBUTE:
+ {
+ logger->log("Warning: Server denied increase of attribute %d (unknown attribute) ", attrNum);
+ } break;
+ case ATTRIBMOD_NO_POINTS_LEFT:
+ {
+ // when the server says "you got no points" it
+ // has to be correct. The server is always right!
+ // undo attribute change and set points to 0
+ logger->log("Warning: Server denied increase of attribute %d (no points left) ", attrNum);
+ int attrValue = player_node->getAttributeBase(attrNum) - 1;
+ player_node->setCharacterPoints(0);
+ player_node->setAttributeBase(attrNum, attrValue);
+ } break;
+ case ATTRIBMOD_DENIED:
+ {
+ // undo attribute change
+ logger->log("Warning: Server denied increase of attribute %d (reason unknown) ", attrNum);
+ int points = player_node->getCharacterPoints() - 1;
+ player_node->setCharacterPoints(points);
+ int attrValue = player_node->getAttributeBase(attrNum) - 1;
+ player_node->setAttributeBase(attrNum, attrValue);
+ } break;
+ }
+ } break;
+
+ case GPMSG_LOWER_ATTRIBUTE_RESPONSE:
+ {
+ int errCode = msg.readInt8();
+ int attrNum = msg.readInt8() - CHAR_ATTR_BEGIN;
+ switch (errCode)
+ {
+ case ATTRIBMOD_OK:
+ {
+ // feel(acknowledgment);
+ } break;
+ case ATTRIBMOD_INVALID_ATTRIBUTE:
+ {
+ logger->log("Warning: Server denied reduction of attribute %d (unknown attribute) ", attrNum);
+ } break;
+ case ATTRIBMOD_NO_POINTS_LEFT:
+ {
+ // when the server says "you got no points" it
+ // has to be correct. The server is always right!
+ // undo attribute change and set points to 0
+ logger->log("Warning: Server denied reduction of attribute %d (no points left) ", attrNum);
+ int attrValue = player_node->getAttributeBase(attrNum) + 1;
+ player_node->setCorrectionPoints(0);
+ player_node->setAttributeBase(attrNum, attrValue);
+ break;
+ } break;
+ case ATTRIBMOD_DENIED:
+ {
+ // undo attribute change
+ logger->log("Warning: Server denied reduction of attribute %d (reason unknown) ", attrNum);
+ int charaPoints = player_node->getCharacterPoints() - 1;
+ player_node->setCharacterPoints(charaPoints);
+ int correctPoints = player_node->getCharacterPoints() + 1;
+ player_node->setCorrectionPoints(correctPoints);
+ int attrValue = player_node->getAttributeBase(attrNum) + 1;
+ player_node->setAttributeBase(attrNum, attrValue);
+ } break;
+ }
+
+ } break;
/*
case SMSG_PLAYER_ARROW_MESSAGE:
{