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authorIra Rice <irarice@gmail.com>2009-02-25 10:32:49 -0700
committerIra Rice <irarice@gmail.com>2009-02-25 10:32:49 -0700
commit6cd131052c78af04e794409189a0d7e16dcc0c51 (patch)
tree7c0825b948fe67d0597ac39a3c20d57856377545 /src/net/playerhandler.cpp
parent543166b9d50ebf06bfc83a32fb2bab3b366eb871 (diff)
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Added method for resetting npc integer dialogs in the last commit, but
forgot to use it. Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/net/playerhandler.cpp')
-rw-r--r--src/net/playerhandler.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp
index 0637d784..f18c5d82 100644
--- a/src/net/playerhandler.cpp
+++ b/src/net/playerhandler.cpp
@@ -81,6 +81,7 @@ namespace {
{
player_node->revive();
deathNotice = NULL;
+ npcIntegerDialog->reset();
npcIntegerDialog->setVisible(false);
npcListDialog->reset();
npcListDialog->setVisible(false);