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author | Jared Adams <jaxad0127@gmail.com> | 2009-02-25 13:38:55 -0700 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-02-25 13:38:55 -0700 |
commit | f04a8713ffc83db8b3dc4a472b28aad25a2b2bd1 (patch) | |
tree | 1822aa7cecfbe4ef38b55216ab82b686e3b636c7 /src/net/playerhandler.cpp | |
parent | 9673149ea3c28f42f38fc9989faf76d68e72bd20 (diff) | |
download | mana-f04a8713ffc83db8b3dc4a472b28aad25a2b2bd1.tar.gz mana-f04a8713ffc83db8b3dc4a472b28aad25a2b2bd1.tar.bz2 mana-f04a8713ffc83db8b3dc4a472b28aad25a2b2bd1.tar.xz mana-f04a8713ffc83db8b3dc4a472b28aad25a2b2bd1.zip |
Fix NPC handling to not need a handle on the NPC
The Being ID is used instead, as that is all that was ever really
needed.
Diffstat (limited to 'src/net/playerhandler.cpp')
-rw-r--r-- | src/net/playerhandler.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp index ee1b2fd9..550753b7 100644 --- a/src/net/playerhandler.cpp +++ b/src/net/playerhandler.cpp @@ -93,7 +93,7 @@ namespace { buyDialog->setVisible(false); sellDialog->setVisible(false); buySellDialog->setVisible(false); - if (current_npc) current_npc->handleDeath(); + current_npc = 0; } } deathListener; } @@ -147,8 +147,6 @@ void PlayerHandler::handleMessage(MessageIn *msg) // Switch the actual map, deleting the previous one if necessary engine->changeMap(mapPath); - if (current_npc) current_npc->handleDeath(); - float scrollOffsetX = 0.0f; float scrollOffsetY = 0.0f; |