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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-10-16 13:42:33 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-10-16 13:42:33 +0000 |
commit | 59167f0f02dfd2c8463b2f3d93a8ac219dcc012e (patch) | |
tree | 3dd32d4594c1a194c4cc19e1614ea01290417431 /src/net/network.cpp | |
parent | d205342bb908207f7921c444e539072e006be241 (diff) | |
download | mana-59167f0f02dfd2c8463b2f3d93a8ac219dcc012e.tar.gz mana-59167f0f02dfd2c8463b2f3d93a8ac219dcc012e.tar.bz2 mana-59167f0f02dfd2c8463b2f3d93a8ac219dcc012e.tar.xz mana-59167f0f02dfd2c8463b2f3d93a8ac219dcc012e.zip |
The connection should be non-blocking now and fixed the problem with sound not being played at startup.
Diffstat (limited to 'src/net/network.cpp')
-rw-r--r-- | src/net/network.cpp | 131 |
1 files changed, 101 insertions, 30 deletions
diff --git a/src/net/network.cpp b/src/net/network.cpp index 6e3b6c6c..e94acee7 100644 --- a/src/net/network.cpp +++ b/src/net/network.cpp @@ -26,6 +26,7 @@ #include <cassert> #include <sstream> #include <SDL_net.h> +#include <SDL_thread.h> #include "messagein.h" @@ -85,10 +86,13 @@ char *in = NULL; char *out = NULL; unsigned int in_size = 0; unsigned int out_size = 0; -bool connectionOpen = false; +int connectionOpen = NET_IDLE; TCPsocket sock; SDLNet_SocketSet set; +SDL_Thread *mThread = NULL; +SDL_mutex *mMutex = NULL; +IPaddress *ip = NULL; char *iptostring(int address) { @@ -103,32 +107,15 @@ char *iptostring(int address) return asciiIP; } -int open_session(const char* address, short port) +int connectionThread(void *ptr) { - assert(!connectionOpen); - - // Initialize SDL_net - if (SDLNet_Init() == -1) - { - logger->log("Error in SDLNet_Init(): %s", SDLNet_GetError()); - return -1; - } - - IPaddress ip; - - // Resolve host name - if (SDLNet_ResolveHost(&ip, address, port) == -1) - { - logger->log("Error in SDLNet_ResolveHost(): %s", SDLNet_GetError()); - return -1; - } - // Create the socket for the current session - sock = SDLNet_TCP_Open(&ip); + sock = SDLNet_TCP_Open((IPaddress *)ptr); if (!sock) { logger->log("Error in SDLNet_TCP_Open(): %s", SDLNet_GetError()); - return -1; + connectionOpen = NET_ERROR; + return NET_ERROR; } // Create a socket set to listen to socket @@ -136,7 +123,8 @@ int open_session(const char* address, short port) if (!set) { logger->log("Error in SDLNet_AllocSocketSet(): %s", SDLNet_GetError()); - return -1; + connectionOpen = NET_ERROR; + return NET_ERROR; } // Add the socket to the set @@ -144,7 +132,8 @@ int open_session(const char* address, short port) if (ret == -1) { logger->log("Error in SDLNet_AddSocket(): %s", SDLNet_GetError()); - return -1; + connectionOpen = NET_ERROR; + return NET_ERROR; } // Init buffers @@ -154,16 +143,98 @@ int open_session(const char* address, short port) memset(out, '\0', buffer_size); in_size = 0; out_size = 0; + + SDL_mutexP(mMutex); + logger->log("Network::Started session with %s:%i", + iptostring(((IPaddress *)ptr)->host), + ((IPaddress *)ptr)->port); + connectionOpen = NET_CONNECTED; + SDL_mutexV(mMutex); + return NET_CONNECTED; +} + +void openConnection(const char* address, short port) +{ + //assert(connectionOpen <= NET_IDLE); + + // Initialize SDL_net + if (SDLNet_Init() == -1) + { + logger->log("Error in SDLNet_Init(): %s", SDLNet_GetError()); + connectionOpen = NET_ERROR; + } - logger->log("Network::Started session with %s:%i", address, port); - connectionOpen = true; + ip = new IPaddress(); - return 0; + // Resolve host name + if (SDLNet_ResolveHost(ip, address, port) == -1) + { + logger->log("Error in SDLNet_ResolveHost(): %s", SDLNet_GetError()); + connectionOpen = NET_ERROR; + } + + connectionOpen = NET_CONNECTING; + // Create the synchronization lock + mMutex = SDL_CreateMutex(); + // Create the connection thread + mThread = SDL_CreateThread(connectionThread, ip); + if (mThread == NULL) { + logger->log("Unable to create connection thread"); + connectionOpen = NET_ERROR; + } +} + +int pollConnection() +{ + if (mMutex) + { + SDL_mutexP(mMutex); + } + + switch (connectionOpen) + { + case NET_IDLE: + case NET_CONNECTING: + break; + case NET_CONNECTED: + case NET_ERROR: + SDL_WaitThread(mThread, NULL); + mThread = NULL; + SDL_DestroyMutex(mMutex); + mMutex = NULL; + break; + } + + if (mMutex) + { + SDL_mutexV(mMutex); + } + return connectionOpen; } -void close_session() +void closeConnection() { - assert(connectionOpen); + //assert(connectionOpen > ); + + if (connectionOpen == NET_ERROR)return; + + if (mThread) + { + SDL_WaitThread(mThread, NULL); + mThread = NULL; + } + + if (mMutex) + { + SDL_DestroyMutex(mMutex); + mMutex = NULL; + } + + if (ip) + { + delete ip; + ip = NULL; + } // Remove the socket from the socket set int ret = SDLNet_TCP_DelSocket(set, sock); @@ -199,7 +270,7 @@ void close_session() SDLNet_Quit(); logger->log("Network::Closed session"); - connectionOpen = false; + connectionOpen = NET_IDLE; } void flush() |