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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-10-16 13:42:33 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-10-16 13:42:33 +0000
commit59167f0f02dfd2c8463b2f3d93a8ac219dcc012e (patch)
tree3dd32d4594c1a194c4cc19e1614ea01290417431 /src/net/network.cpp
parentd205342bb908207f7921c444e539072e006be241 (diff)
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The connection should be non-blocking now and fixed the problem with sound not being played at startup.
Diffstat (limited to 'src/net/network.cpp')
-rw-r--r--src/net/network.cpp131
1 files changed, 101 insertions, 30 deletions
diff --git a/src/net/network.cpp b/src/net/network.cpp
index 6e3b6c6c..e94acee7 100644
--- a/src/net/network.cpp
+++ b/src/net/network.cpp
@@ -26,6 +26,7 @@
#include <cassert>
#include <sstream>
#include <SDL_net.h>
+#include <SDL_thread.h>
#include "messagein.h"
@@ -85,10 +86,13 @@ char *in = NULL;
char *out = NULL;
unsigned int in_size = 0;
unsigned int out_size = 0;
-bool connectionOpen = false;
+int connectionOpen = NET_IDLE;
TCPsocket sock;
SDLNet_SocketSet set;
+SDL_Thread *mThread = NULL;
+SDL_mutex *mMutex = NULL;
+IPaddress *ip = NULL;
char *iptostring(int address)
{
@@ -103,32 +107,15 @@ char *iptostring(int address)
return asciiIP;
}
-int open_session(const char* address, short port)
+int connectionThread(void *ptr)
{
- assert(!connectionOpen);
-
- // Initialize SDL_net
- if (SDLNet_Init() == -1)
- {
- logger->log("Error in SDLNet_Init(): %s", SDLNet_GetError());
- return -1;
- }
-
- IPaddress ip;
-
- // Resolve host name
- if (SDLNet_ResolveHost(&ip, address, port) == -1)
- {
- logger->log("Error in SDLNet_ResolveHost(): %s", SDLNet_GetError());
- return -1;
- }
-
// Create the socket for the current session
- sock = SDLNet_TCP_Open(&ip);
+ sock = SDLNet_TCP_Open((IPaddress *)ptr);
if (!sock)
{
logger->log("Error in SDLNet_TCP_Open(): %s", SDLNet_GetError());
- return -1;
+ connectionOpen = NET_ERROR;
+ return NET_ERROR;
}
// Create a socket set to listen to socket
@@ -136,7 +123,8 @@ int open_session(const char* address, short port)
if (!set)
{
logger->log("Error in SDLNet_AllocSocketSet(): %s", SDLNet_GetError());
- return -1;
+ connectionOpen = NET_ERROR;
+ return NET_ERROR;
}
// Add the socket to the set
@@ -144,7 +132,8 @@ int open_session(const char* address, short port)
if (ret == -1)
{
logger->log("Error in SDLNet_AddSocket(): %s", SDLNet_GetError());
- return -1;
+ connectionOpen = NET_ERROR;
+ return NET_ERROR;
}
// Init buffers
@@ -154,16 +143,98 @@ int open_session(const char* address, short port)
memset(out, '\0', buffer_size);
in_size = 0;
out_size = 0;
+
+ SDL_mutexP(mMutex);
+ logger->log("Network::Started session with %s:%i",
+ iptostring(((IPaddress *)ptr)->host),
+ ((IPaddress *)ptr)->port);
+ connectionOpen = NET_CONNECTED;
+ SDL_mutexV(mMutex);
+ return NET_CONNECTED;
+}
+
+void openConnection(const char* address, short port)
+{
+ //assert(connectionOpen <= NET_IDLE);
+
+ // Initialize SDL_net
+ if (SDLNet_Init() == -1)
+ {
+ logger->log("Error in SDLNet_Init(): %s", SDLNet_GetError());
+ connectionOpen = NET_ERROR;
+ }
- logger->log("Network::Started session with %s:%i", address, port);
- connectionOpen = true;
+ ip = new IPaddress();
- return 0;
+ // Resolve host name
+ if (SDLNet_ResolveHost(ip, address, port) == -1)
+ {
+ logger->log("Error in SDLNet_ResolveHost(): %s", SDLNet_GetError());
+ connectionOpen = NET_ERROR;
+ }
+
+ connectionOpen = NET_CONNECTING;
+ // Create the synchronization lock
+ mMutex = SDL_CreateMutex();
+ // Create the connection thread
+ mThread = SDL_CreateThread(connectionThread, ip);
+ if (mThread == NULL) {
+ logger->log("Unable to create connection thread");
+ connectionOpen = NET_ERROR;
+ }
+}
+
+int pollConnection()
+{
+ if (mMutex)
+ {
+ SDL_mutexP(mMutex);
+ }
+
+ switch (connectionOpen)
+ {
+ case NET_IDLE:
+ case NET_CONNECTING:
+ break;
+ case NET_CONNECTED:
+ case NET_ERROR:
+ SDL_WaitThread(mThread, NULL);
+ mThread = NULL;
+ SDL_DestroyMutex(mMutex);
+ mMutex = NULL;
+ break;
+ }
+
+ if (mMutex)
+ {
+ SDL_mutexV(mMutex);
+ }
+ return connectionOpen;
}
-void close_session()
+void closeConnection()
{
- assert(connectionOpen);
+ //assert(connectionOpen > );
+
+ if (connectionOpen == NET_ERROR)return;
+
+ if (mThread)
+ {
+ SDL_WaitThread(mThread, NULL);
+ mThread = NULL;
+ }
+
+ if (mMutex)
+ {
+ SDL_DestroyMutex(mMutex);
+ mMutex = NULL;
+ }
+
+ if (ip)
+ {
+ delete ip;
+ ip = NULL;
+ }
// Remove the socket from the socket set
int ret = SDLNet_TCP_DelSocket(set, sock);
@@ -199,7 +270,7 @@ void close_session()
SDLNet_Quit();
logger->log("Network::Closed session");
- connectionOpen = false;
+ connectionOpen = NET_IDLE;
}
void flush()