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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2006-12-29 23:15:54 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2006-12-29 23:15:54 +0000
commit82a0eab42381e89803d93f6ae1a9cfafd2abb254 (patch)
tree12e7f46ca4f8060626c595c17ffb2c71151cb7cd /src/net/network.cpp
parent787f53c8dcd799161bd9a662dc2fe898f1708361 (diff)
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Improved movement smoothness by avoiding useless changes of sprite direction.
Diffstat (limited to 'src/net/network.cpp')
-rw-r--r--src/net/network.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/network.cpp b/src/net/network.cpp
index b94c9eb8..6b29ff33 100644
--- a/src/net/network.cpp
+++ b/src/net/network.cpp
@@ -148,7 +148,7 @@ void Net::flush()
switch (event.type)
{
case ENET_EVENT_TYPE_CONNECT:
- logger->log("Connected.");
+ logger->log("Connected to port %d.", event.peer->address.port);
// Store any relevant server information here.
event.peer->data = 0;
break;