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author | Chuck Miller <shadowmil@gmail.com> | 2010-07-18 23:02:25 -0400 |
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committer | Chuck Miller <shadowmil@gmail.com> | 2010-07-18 23:10:02 -0400 |
commit | 41a23cb4511e9ba3985990e2703fb3d680a23d14 (patch) | |
tree | 2bf03217e3c3b0f28aed5649e2e43cf2b965bd1d /src/net/manaserv | |
parent | 782158dfd719fb6d196f79075f275fb8599d393c (diff) | |
download | mana-41a23cb4511e9ba3985990e2703fb3d680a23d14.tar.gz mana-41a23cb4511e9ba3985990e2703fb3d680a23d14.tar.bz2 mana-41a23cb4511e9ba3985990e2703fb3d680a23d14.tar.xz mana-41a23cb4511e9ba3985990e2703fb3d680a23d14.zip |
Move the majority of the netcode's server messages to the event system
There is still a good way to go, but this should get us
started
Reviewed-by: Jared Adams
Diffstat (limited to 'src/net/manaserv')
-rw-r--r-- | src/net/manaserv/guildhandler.cpp | 12 | ||||
-rw-r--r-- | src/net/manaserv/partyhandler.cpp | 12 | ||||
-rw-r--r-- | src/net/manaserv/tradehandler.cpp | 15 |
3 files changed, 20 insertions, 19 deletions
diff --git a/src/net/manaserv/guildhandler.cpp b/src/net/manaserv/guildhandler.cpp index 1fbfdf21..b5d7e7bd 100644 --- a/src/net/manaserv/guildhandler.cpp +++ b/src/net/manaserv/guildhandler.cpp @@ -21,6 +21,8 @@ #include "net/manaserv/guildhandler.h" +#include "event.h" +#include "eventmanager.h" #include "guild.h" #include "log.h" #include "localplayer.h" @@ -78,12 +80,12 @@ void GuildHandler::handleMessage(Net::MessageIn &msg) if (msg.readInt8() == ERRMSG_OK) { // TODO - Acknowledge guild was created - localChatTab->chatLog(_("Guild created.")); + SERVER_NOTICE(_("Guild created.")) joinedGuild(msg); } else { - localChatTab->chatLog(_("Error creating guild.")); + SERVER_NOTICE(_("Error creating guild.")) } } break; @@ -93,7 +95,7 @@ void GuildHandler::handleMessage(Net::MessageIn &msg) if (msg.readInt8() == ERRMSG_OK) { // TODO - Acknowledge invite was sent - localChatTab->chatLog(_("Invite sent.")); + SERVER_NOTICE(_("Invite sent.")) } } break; @@ -200,12 +202,12 @@ void GuildHandler::handleMessage(Net::MessageIn &msg) if (msg.readInt8() == ERRMSG_OK) { // promotion succeeded - localChatTab->chatLog(_("Member was promoted successfully.")); + SERVER_NOTICE(_("Member was promoted successfully.")) } else { // promotion failed - localChatTab->chatLog(_("Failed to promote member.")); + SERVER_NOTICE(_("Failed to promote member.")) } } diff --git a/src/net/manaserv/partyhandler.cpp b/src/net/manaserv/partyhandler.cpp index 2fd48f57..a9145269 100644 --- a/src/net/manaserv/partyhandler.cpp +++ b/src/net/manaserv/partyhandler.cpp @@ -21,13 +21,13 @@ #include "net/manaserv/partyhandler.h" +#include "event.h" +#include "eventmanager.h" #include "log.h" #include "localplayer.h" #include "gui/socialwindow.h" -#include "gui/widgets/chattab.h" - #include "net/manaserv/connection.h" #include "net/manaserv/messagein.h" #include "net/manaserv/messageout.h" @@ -85,7 +85,7 @@ void PartyHandler::handleMessage(Net::MessageIn &msg) if (msg.readInt8() == ERRMSG_OK) { // - localChatTab->chatLog(_("Joined party.")); + SERVER_NOTICE(_("Joined party.")); } } @@ -103,7 +103,7 @@ void PartyHandler::handleMessage(Net::MessageIn &msg) int id = msg.readInt16(); // being id std::string name = msg.readString(); - localChatTab->chatLog(strprintf(_("%s joined the party."), + SERVER_NOTICE(strprintf(_("%s joined the party."), name.c_str())); if (id == player_node->getId()) @@ -120,8 +120,8 @@ void PartyHandler::handleMessage(Net::MessageIn &msg) case CPMSG_PARTY_REJECTED: { std::string name = msg.readString(); - localChatTab->chatLog(strprintf(_("%s rejected your invite."), - name.c_str())); + SERVER_NOTICE(strprintf( + _("%s rejected your invite."), name.c_str())); } break; } } diff --git a/src/net/manaserv/tradehandler.cpp b/src/net/manaserv/tradehandler.cpp index d5505075..5f9fa83e 100644 --- a/src/net/manaserv/tradehandler.cpp +++ b/src/net/manaserv/tradehandler.cpp @@ -22,6 +22,8 @@ #include "net/manaserv/tradehandler.h" #include "actorspritemanager.h" +#include "event.h" +#include "eventmanager.h" #include "item.h" #include "localplayer.h" #include "playerinfo.h" @@ -29,8 +31,6 @@ #include "gui/confirmdialog.h" #include "gui/trade.h" -#include "gui/widgets/chattab.h" - #include "net/net.h" #include "net/manaserv/connection.h" @@ -87,16 +87,15 @@ TradeHandler::TradeHandler(): }; handledMessages = _messages; tradeHandler = this; - } void TradeHandler::setAcceptTradeRequests(bool acceptTradeRequests) { mAcceptTradeRequests = acceptTradeRequests; if (mAcceptTradeRequests) - localChatTab->chatLog(_("Accepting incoming trade requests."), BY_SERVER); + SERVER_NOTICE(_("Accepting incoming trade requests.")) else - localChatTab->chatLog(_("Ignoring incoming trade requests."), BY_SERVER); + SERVER_NOTICE(_("Ignoring incoming trade requests.")) } void TradeHandler::handleMessage(Net::MessageIn &msg) @@ -145,16 +144,16 @@ void TradeHandler::handleMessage(Net::MessageIn &msg) case GPMSG_TRADE_AGREED: tradeWindow->receivedOk(false); break; - + case GPMSG_TRADE_CANCEL: - localChatTab->chatLog(_("Trade canceled."), BY_SERVER); + SERVER_NOTICE(_("Trade canceled.")) tradeWindow->setVisible(false); tradeWindow->reset(); PlayerInfo::setTrading(false); break; case GPMSG_TRADE_COMPLETE: - localChatTab->chatLog(_("Trade completed."), BY_SERVER); + SERVER_NOTICE(_("Trade completed.")) tradeWindow->setVisible(false); tradeWindow->reset(); PlayerInfo::setTrading(false); |