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author | Jared Adams <jaxad0127@gmail.com> | 2010-08-15 21:28:10 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-08-16 13:19:09 -0600 |
commit | d8d9232a67a03548b827bdb0515fe7a620a488f8 (patch) | |
tree | d6e0644f99e0ff89f9b320c0b479ba5a4e398125 /src/net/manaserv/inventoryhandler.h | |
parent | a6c2b90c2dabac18ad8052d948bc540406b3a613 (diff) | |
download | mana-d8d9232a67a03548b827bdb0515fe7a620a488f8.tar.gz mana-d8d9232a67a03548b827bdb0515fe7a620a488f8.tar.bz2 mana-d8d9232a67a03548b827bdb0515fe7a620a488f8.tar.xz mana-d8d9232a67a03548b827bdb0515fe7a620a488f8.zip |
Move more to the event system
Most of Net::InventoryHandler is now done through events. The
ActorSpriteManager was also replaced by events. A few odds and
ends were taken care of too.
Reviewed-by: Bertram
Diffstat (limited to 'src/net/manaserv/inventoryhandler.h')
-rw-r--r-- | src/net/manaserv/inventoryhandler.h | 23 |
1 files changed, 4 insertions, 19 deletions
diff --git a/src/net/manaserv/inventoryhandler.h b/src/net/manaserv/inventoryhandler.h index fd08b95e..a1673e99 100644 --- a/src/net/manaserv/inventoryhandler.h +++ b/src/net/manaserv/inventoryhandler.h @@ -23,6 +23,7 @@ #define NET_MANASERV_INVENTORYHANDLER_H #include "equipment.h" +#include "listener.h" #include "net/inventoryhandler.h" @@ -67,34 +68,18 @@ class EquipBackend : public Equipment::Backend Item *mEquipment[EQUIPMENT_SIZE]; }; -class InventoryHandler : public MessageHandler, Net::InventoryHandler +class InventoryHandler : public MessageHandler, Net::InventoryHandler, + public Mana::Listener { public: InventoryHandler(); void handleMessage(Net::MessageIn &msg); - void equipItem(const Item *item); - - void unequipItem(const Item *item); - - void useItem(const Item *item); - - void dropItem(const Item *item, int amount); + void event(const std::string &channel, const Mana::Event &event); bool canSplit(const Item *item); - void splitItem(const Item *item, int amount); - - void moveItem(int oldIndex, int newIndex); - - void openStorage(int type); - - void closeStorage(int type); - - void moveItem(int source, int slot, int amount, - int destination); - size_t getSize(int type) const; private: |