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authorJared Adams <jaxad0127@gmail.com>2009-10-24 10:58:58 -0600
committerJared Adams <jaxad0127@gmail.com>2009-10-24 10:58:58 -0600
commitc3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b (patch)
tree709fda8a3974b5e73d4cd4d7e688c544ce03ed96 /src/net/manaserv/guildhandler.cpp
parent86e5e4c5bd29abcd90d21a64fdea7eac73665356 (diff)
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REplace instances of TMW with Mana
Diffstat (limited to 'src/net/manaserv/guildhandler.cpp')
-rw-r--r--src/net/manaserv/guildhandler.cpp254
1 files changed, 254 insertions, 0 deletions
diff --git a/src/net/manaserv/guildhandler.cpp b/src/net/manaserv/guildhandler.cpp
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--- /dev/null
+++ b/src/net/manaserv/guildhandler.cpp
@@ -0,0 +1,254 @@
+/*
+ * The Mana World
+ * Copyright (C) 2008 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "net/manaserv/guildhandler.h"
+
+#include "net/messagein.h"
+
+#include "net/manaserv/chatserver/chatserver.h"
+#include "net/manaserv/chatserver/guild.h"
+#include "net/manaserv/protocol.h"
+
+#include "gui/widgets/channeltab.h"
+#include "gui/chat.h"
+#include "gui/guildwindow.h"
+
+#include "guild.h"
+#include "log.h"
+#include "localplayer.h"
+#include "channel.h"
+#include "channelmanager.h"
+
+#include "utils/gettext.h"
+#include "utils/stringutils.h"
+
+#include <iostream>
+
+namespace ManaServ {
+
+GuildHandler::GuildHandler()
+{
+ static const Uint16 _messages[] = {
+ CPMSG_GUILD_CREATE_RESPONSE,
+ CPMSG_GUILD_INVITE_RESPONSE,
+ CPMSG_GUILD_ACCEPT_RESPONSE,
+ CPMSG_GUILD_GET_MEMBERS_RESPONSE,
+ CPMSG_GUILD_UPDATE_LIST,
+ CPMSG_GUILD_INVITED,
+ CPMSG_GUILD_REJOIN,
+ CPMSG_GUILD_QUIT_RESPONSE,
+ 0
+ };
+ handledMessages = _messages;
+
+}
+
+void GuildHandler::handleMessage(MessageIn &msg)
+{
+ switch (msg.getId())
+ {
+ case CPMSG_GUILD_CREATE_RESPONSE:
+ {
+ logger->log("Received CPMSG_GUILD_CREATE_RESPONSE");
+ if(msg.readInt8() == ERRMSG_OK)
+ {
+ // TODO - Acknowledge guild was created
+ localChatTab->chatLog(_("Guild created."));
+ joinedGuild(msg);
+ }
+ else
+ {
+ localChatTab->chatLog(_("Error creating guild."));
+ }
+ } break;
+
+ case CPMSG_GUILD_INVITE_RESPONSE:
+ {
+ logger->log("Received CPMSG_GUILD_INVITE_RESPONSE");
+ if(msg.readInt8() == ERRMSG_OK)
+ {
+ // TODO - Acknowledge invite was sent
+ localChatTab->chatLog(_("Invite sent."));
+ }
+ } break;
+
+ case CPMSG_GUILD_ACCEPT_RESPONSE:
+ {
+ logger->log("Received CPMSG_GUILD_ACCEPT_RESPONSE");
+ if(msg.readInt8() == ERRMSG_OK)
+ {
+ // TODO - Acknowledge accepted into guild
+ joinedGuild(msg);
+ }
+ } break;
+
+ case CPMSG_GUILD_GET_MEMBERS_RESPONSE:
+ {
+ logger->log("Received CPMSG_GUILD_GET_MEMBERS_RESPONSE");
+ if(msg.readInt8() == ERRMSG_OK)
+ {
+ std::string guildMember;
+ bool online;
+ std::string guildName;
+ Guild *guild;
+
+ short guildId = msg.readInt16();
+ guild = player_node->getGuild(guildId);
+
+ if (!guild)
+ return;
+
+ guildName = guild->getName();
+
+ while(msg.getUnreadLength())
+ {
+ guildMember = msg.readString();
+ online = msg.readInt8();
+ if(guildMember != "")
+ {
+ guild->addMember(guildMember);
+ guildWindow->setOnline(guildName, guildMember, online);
+ }
+ }
+
+ guildWindow->updateTab();
+ }
+ } break;
+
+ case CPMSG_GUILD_UPDATE_LIST:
+ {
+ logger->log("Received CPMSG_GUILD_UPDATE_LIST");
+ short guildId = msg.readInt16();
+ std::string guildMember = msg.readString();
+ char eventId = msg.readInt8();
+
+ Guild *guild = player_node->getGuild(guildId);
+ if (guild)
+ {
+ switch(eventId)
+ {
+ case GUILD_EVENT_NEW_PLAYER:
+ guild->addMember(guildMember);
+ guildWindow->setOnline(guild->getName(), guildMember,
+ true);
+ break;
+
+ case GUILD_EVENT_LEAVING_PLAYER:
+ guild->removeMember(guildMember);
+ break;
+
+ case GUILD_EVENT_ONLINE_PLAYER:
+ guildWindow->setOnline(guild->getName(), guildMember,
+ true);
+ break;
+
+ case GUILD_EVENT_OFFLINE_PLAYER:
+ guildWindow->setOnline(guild->getName(), guildMember,
+ false);
+ break;
+
+ default:
+ logger->log("Invalid guild event");
+ }
+ }
+ guildWindow->updateTab();
+
+
+ } break;
+
+ case CPMSG_GUILD_INVITED:
+ {
+ logger->log("Received CPMSG_GUILD_INVITED");
+ std::string inviterName = msg.readString();
+ std::string guildName = msg.readString();
+
+ // Open a dialog asking if the player accepts joining the guild.
+ guildWindow->openAcceptDialog(inviterName, guildName);
+ } break;
+
+ case CPMSG_GUILD_PROMOTE_MEMBER_RESPONSE:
+ {
+ logger->log("Received CPMSG_GUILD_PROMOTE_MEMBER_RESPONSE");
+
+ if (msg.readInt8() == ERRMSG_OK)
+ {
+ // promotion succeeded
+ localChatTab->chatLog(_("Member was promoted successfully."));
+ }
+ else
+ {
+ // promotion failed
+ localChatTab->chatLog(_("Failed to promote member."));
+ }
+ }
+
+ case CPMSG_GUILD_REJOIN:
+ {
+ logger->log("Received CPMSG_GUILD_REJOIN");
+
+ joinedGuild(msg);
+ } break;
+
+ case CPMSG_GUILD_QUIT_RESPONSE:
+ {
+ logger->log("Received CPMSG_GUILD_QUIT_RESPONSE");
+
+ if (msg.readInt8() == ERRMSG_OK)
+ {
+ // Must remove tab first, as it wont find the guild
+ // name after its removed from the player
+ int guildId = msg.readInt16();
+ Guild *guild = player_node->getGuild(guildId);
+ if (guild)
+ {
+ Channel *channel = channelManager->findByName(guild->getName());
+ channelManager->removeChannel(channel);
+ guildWindow->removeTab(guildId);
+ player_node->removeGuild(guildId);
+ }
+ }
+ } break;
+ }
+}
+
+void GuildHandler::joinedGuild(MessageIn &msg)
+{
+ std::string guildName = msg.readString();
+ short guildId = msg.readInt16();
+ short permissions = msg.readInt16();
+ short channelId = msg.readInt16();
+ std::string announcement = msg.readString();
+
+ // Add guild to player and create new guild tab
+ Guild *guild = player_node->addGuild(guildId, permissions);
+ guild->setName(guildName);
+ guildWindow->newGuildTab(guildName);
+ guildWindow->requestMemberList(guildId);
+
+ // Automatically create the guild channel
+ // COMMENT: Should this go here??
+ Channel *channel = new Channel(channelId, guildName, announcement);
+ channelManager->addChannel(channel);
+ channel->getTab()->chatLog(strprintf(_("Topic: %s"), announcement.c_str()),
+ BY_CHANNEL);
+}
+
+} // namespace ManaServ