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author | Chuck Miller <shadowmil@gmail.com> | 2010-07-17 23:18:03 -0400 |
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committer | Chuck Miller <shadowmil@gmail.com> | 2010-07-17 23:48:15 -0400 |
commit | 2ae96bdc5517b2147662f19ff6d700657c0d0d42 (patch) | |
tree | c485ea00b54b22d91caeb3e4cc6882eb1ca79321 /src/net/manaserv/defines.h | |
parent | 6a13899daed872debe2375c71903505e6434a731 (diff) | |
download | mana-2ae96bdc5517b2147662f19ff6d700657c0d0d42.tar.gz mana-2ae96bdc5517b2147662f19ff6d700657c0d0d42.tar.bz2 mana-2ae96bdc5517b2147662f19ff6d700657c0d0d42.tar.xz mana-2ae96bdc5517b2147662f19ff6d700657c0d0d42.zip |
Move ManaServ defines into the netcode
Reviewed-by: Jared Adams
Diffstat (limited to 'src/net/manaserv/defines.h')
-rw-r--r-- | src/net/manaserv/defines.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/src/net/manaserv/defines.h b/src/net/manaserv/defines.h new file mode 100644 index 00000000..e97866df --- /dev/null +++ b/src/net/manaserv/defines.h @@ -0,0 +1,76 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef MANASERV_DEFINES_H +#define MANASERV_DEFINES_H + +/** + * Attributes used during combat. Available to all the beings. + */ +enum +{ +BASE_ATTR_BEGIN = 0, + BASE_ATTR_PHY_ATK_MIN = BASE_ATTR_BEGIN, + BASE_ATTR_PHY_ATK_DELTA, + /**< Physical attack power. */ + BASE_ATTR_MAG_ATK, /**< Magical attack power. */ + BASE_ATTR_PHY_RES, /**< Resistance to physical damage. */ + BASE_ATTR_MAG_RES, /**< Resistance to magical damage. */ + BASE_ATTR_EVADE, /**< Ability to avoid hits. */ + BASE_ATTR_HIT, /**< Ability to hit stuff. */ + BASE_ATTR_HP, /**< Hit Points (Base value: maximum, Modded value: current) */ + BASE_ATTR_HP_REGEN,/**< number of HP regenerated every 10 game ticks */ + BASE_ATTR_END, + BASE_ATTR_NB = BASE_ATTR_END - BASE_ATTR_BEGIN, + + BASE_ELEM_BEGIN = BASE_ATTR_END, + BASE_ELEM_NEUTRAL = BASE_ELEM_BEGIN, + BASE_ELEM_FIRE, + BASE_ELEM_WATER, + BASE_ELEM_EARTH, + BASE_ELEM_AIR, + BASE_ELEM_SACRED, + BASE_ELEM_DEATH, + BASE_ELEM_END, + BASE_ELEM_NB = BASE_ELEM_END - BASE_ELEM_BEGIN, + + NB_BEING_ATTRIBUTES = BASE_ELEM_END +}; + +/** + * Attributes of characters. Used to derive being attributes. + */ +enum +{ + CHAR_ATTR_BEGIN = NB_BEING_ATTRIBUTES, + CHAR_ATTR_STRENGTH = CHAR_ATTR_BEGIN, + CHAR_ATTR_AGILITY, + CHAR_ATTR_DEXTERITY, + CHAR_ATTR_VITALITY, + CHAR_ATTR_INTELLIGENCE, + CHAR_ATTR_WILLPOWER, + CHAR_ATTR_END, + CHAR_ATTR_NB = CHAR_ATTR_END - CHAR_ATTR_BEGIN, + + NB_CHARACTER_ATTRIBUTES = CHAR_ATTR_END +}; + +#endif // MANASERV_DEFINES_H |