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author | Jared Adams <jaxad0127@gmail.com> | 2009-10-24 10:58:58 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-10-24 10:58:58 -0600 |
commit | c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b (patch) | |
tree | 709fda8a3974b5e73d4cd4d7e688c544ce03ed96 /src/net/manaserv/connection.h | |
parent | 86e5e4c5bd29abcd90d21a64fdea7eac73665356 (diff) | |
download | mana-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.tar.gz mana-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.tar.bz2 mana-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.tar.xz mana-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.zip |
REplace instances of TMW with Mana
Diffstat (limited to 'src/net/manaserv/connection.h')
-rw-r--r-- | src/net/manaserv/connection.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/src/net/manaserv/connection.h b/src/net/manaserv/connection.h new file mode 100644 index 00000000..b340546b --- /dev/null +++ b/src/net/manaserv/connection.h @@ -0,0 +1,81 @@ +/* + * The Mana World + * Copyright (C) 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef NET_MANASERV_CONNECTION_H +#define NET_MANASERV_CONNECTION_H + +#include <iosfwd> + +#include <enet/enet.h> + +class MessageOut; + +namespace Net +{ + /** + * \ingroup Network + */ + class Connection + { + public: + enum State { + OK, + NET_ERROR + }; + + ~Connection(); + + /** + * Connects to the given server with the specified address and port. + * This method is non-blocking, use isConnected to check whether the + * server is connected. + */ + bool connect(const std::string &address, short port); + + /** + * Disconnects from the given server. + */ + void disconnect(); + + State getState() { return mState; } + + /** + * Returns whether the server is connected. + */ + bool isConnected(); + + /** + * Sends a message. + */ + void send(const MessageOut &msg); + + private: + friend Connection *Net::getConnection(); + Connection(ENetHost *client); + + short mPort; + ENetPeer *mConnection; + ENetHost *mClient; + State mState; + }; +} + +#endif |