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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-04-08 17:37:02 +0200 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-05-05 22:30:00 +0200 |
commit | 96abc4a9658b3318d0052dc5cd31a3c15d76a494 (patch) | |
tree | ff1d8e02b5020a08c01ab1605b0474a48eb77c42 /src/net/manaserv/beinghandler.cpp | |
parent | e9eda63dcad0b842d637c13e415ef4f751ea2adf (diff) | |
download | mana-96abc4a9658b3318d0052dc5cd31a3c15d76a494.tar.gz mana-96abc4a9658b3318d0052dc5cd31a3c15d76a494.tar.bz2 mana-96abc4a9658b3318d0052dc5cd31a3c15d76a494.tar.xz mana-96abc4a9658b3318d0052dc5cd31a3c15d76a494.zip |
Removed the shared base classes of MessageIn and MessageOut
There wasn't a whole lot gained by sharing a common base class, and it makes
extending the manaserv Message{In,Out} classes with a debugging mode
unnecessarily complicated.
Reviewed-by: Yohann Ferreira
Diffstat (limited to 'src/net/manaserv/beinghandler.cpp')
-rw-r--r-- | src/net/manaserv/beinghandler.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/net/manaserv/beinghandler.cpp b/src/net/manaserv/beinghandler.cpp index b319fa37..b744e53c 100644 --- a/src/net/manaserv/beinghandler.cpp +++ b/src/net/manaserv/beinghandler.cpp @@ -32,9 +32,9 @@ #include "gui/okdialog.h" #include "net/net.h" -#include "net/messagein.h" #include "net/manaserv/inventoryhandler.h" +#include "net/manaserv/messagein.h" #include "net/manaserv/playerhandler.h" #include "net/manaserv/manaserv_protocol.h" @@ -62,7 +62,7 @@ BeingHandler::BeingHandler() handledMessages = _messages; } -void BeingHandler::handleMessage(Net::MessageIn &msg) +void BeingHandler::handleMessage(MessageIn &msg) { switch (msg.getId()) { @@ -93,7 +93,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) } } -static void handleLooks(Being *being, Net::MessageIn &msg) +static void handleLooks(Being *being, MessageIn &msg) { int lookChanges = msg.readInt8(); @@ -109,7 +109,7 @@ static void handleLooks(Being *being, Net::MessageIn &msg) } } -void BeingHandler::handleBeingEnterMessage(Net::MessageIn &msg) +void BeingHandler::handleBeingEnterMessage(MessageIn &msg) { int type = msg.readInt8(); int id = msg.readInt16(); @@ -165,7 +165,7 @@ void BeingHandler::handleBeingEnterMessage(Net::MessageIn &msg) being->setAction(action); } -void BeingHandler::handleBeingLeaveMessage(Net::MessageIn &msg) +void BeingHandler::handleBeingLeaveMessage(MessageIn &msg) { Being *being = actorSpriteManager->findBeing(msg.readInt16()); if (!being) @@ -174,7 +174,7 @@ void BeingHandler::handleBeingLeaveMessage(Net::MessageIn &msg) actorSpriteManager->destroy(being); } -void BeingHandler::handleBeingsMoveMessage(Net::MessageIn &msg) +void BeingHandler::handleBeingsMoveMessage(MessageIn &msg) { while (msg.getUnreadLength()) { @@ -233,7 +233,7 @@ void BeingHandler::handleBeingsMoveMessage(Net::MessageIn &msg) } } -void BeingHandler::handleBeingAttackMessage(Net::MessageIn &msg) +void BeingHandler::handleBeingAttackMessage(MessageIn &msg) { Being *being = actorSpriteManager->findBeing(msg.readInt16()); const BeingDirection direction = (BeingDirection) msg.readInt8(); @@ -247,7 +247,7 @@ void BeingHandler::handleBeingAttackMessage(Net::MessageIn &msg) being->setAction(Being::ATTACK, attackId); } -void BeingHandler::handleBeingsDamageMessage(Net::MessageIn &msg) +void BeingHandler::handleBeingsDamageMessage(MessageIn &msg) { while (msg.getUnreadLength()) { @@ -260,7 +260,7 @@ void BeingHandler::handleBeingsDamageMessage(Net::MessageIn &msg) } } -void BeingHandler::handleBeingActionChangeMessage(Net::MessageIn &msg) +void BeingHandler::handleBeingActionChangeMessage(MessageIn &msg) { Being *being = actorSpriteManager->findBeing(msg.readInt16()); Being::Action action = (Being::Action) msg.readInt8(); @@ -299,7 +299,7 @@ void BeingHandler::handleBeingActionChangeMessage(Net::MessageIn &msg) } } -void BeingHandler::handleBeingLooksChangeMessage(Net::MessageIn &msg) +void BeingHandler::handleBeingLooksChangeMessage(MessageIn &msg) { Being *being = actorSpriteManager->findBeing(msg.readInt16()); if (!being || being->getType() != ActorSprite::PLAYER) @@ -314,7 +314,7 @@ void BeingHandler::handleBeingLooksChangeMessage(Net::MessageIn &msg) } } -void BeingHandler::handleBeingDirChangeMessage(Net::MessageIn &msg) +void BeingHandler::handleBeingDirChangeMessage(MessageIn &msg) { Being *being = actorSpriteManager->findBeing(msg.readInt16()); if (!being) |