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authorJoshua Langley <joshlangley[at]optusnet.com.au>2007-08-14 05:59:52 +0000
committerJoshua Langley <joshlangley[at]optusnet.com.au>2007-08-14 05:59:52 +0000
commit0601642d8b3aa2c7aa365e27aa3ef2459553c3fd (patch)
treee2c4a93c3aca4b35b69857b17b722c3260b4c3d1 /src/net/gameserver/player.h
parent68f069fea3182c6d5720df03f1d63de38f14c31d (diff)
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mantis_id:129 - Inventory Window Slots Added.
Diffstat (limited to 'src/net/gameserver/player.h')
-rw-r--r--src/net/gameserver/player.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/net/gameserver/player.h b/src/net/gameserver/player.h
index 4c27d4d0..d21e656e 100644
--- a/src/net/gameserver/player.h
+++ b/src/net/gameserver/player.h
@@ -37,9 +37,11 @@ namespace Net
void say(const std::string &text);
void walk(int x, int y);
void pickUp(int x, int y);
+ void moveItem(int oldSlot, int newSlot, int amount);
void drop(int slot, int amount);
void equip(int slot);
void unequip(int slot);
+ void useItem(int slot);
void attack(int direction);
void changeAction(Being::Action action);
void talkToNPC(int id, bool restart);