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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-28 00:02:01 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-28 00:28:45 +0100
commite083abd148c70982a098d3f2fff8e61eee5c4f91 (patch)
treead375c5c635e5b45f5d79558bc716e9a4165c741 /src/net/ea/playerhandler.cpp
parenta96ad66d345807d6021f28c9b05b02328f76cc0f (diff)
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Removed a lot of useless isVisible() checks
The draw() method of a widget isn't called when a widget is not visible.
Diffstat (limited to 'src/net/ea/playerhandler.cpp')
-rw-r--r--src/net/ea/playerhandler.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index 05f74630..534c1b7b 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -93,7 +93,8 @@ namespace {
sellDialog->setVisible(false);
buySellDialog->setVisible(false);
- if (storageWindow->isVisible()) storageWindow->close();
+ if (storageWindow->isVisible())
+ storageWindow->close();
}
} deathListener;