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author | Jared Adams <jaxad0127@gmail.com> | 2009-07-13 19:52:12 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-07-13 19:52:12 -0600 |
commit | 666211542df4fd4fb0f9a1c936b54f6405ef09ba (patch) | |
tree | 478ea55ae467406f2f90f8941a2c5bc2a74a48db /src/net/ea/inventoryhandler.cpp | |
parent | 6c764b3c95d0c078c5ccebac607517353e64dc55 (diff) | |
download | mana-666211542df4fd4fb0f9a1c936b54f6405ef09ba.tar.gz mana-666211542df4fd4fb0f9a1c936b54f6405ef09ba.tar.bz2 mana-666211542df4fd4fb0f9a1c936b54f6405ef09ba.tar.xz mana-666211542df4fd4fb0f9a1c936b54f6405ef09ba.zip |
Some item pickup cleaning
Still need to find where to attach LocalPlayer::pickedUp for TMWServ.
Diffstat (limited to 'src/net/ea/inventoryhandler.cpp')
-rw-r--r-- | src/net/ea/inventoryhandler.cpp | 39 |
1 files changed, 11 insertions, 28 deletions
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index c1f04661..ebea1883 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -178,42 +178,25 @@ void InventoryHandler::handleMessage(MessageIn &msg) equipType = msg.readInt16(); itemType = msg.readInt8(); - if (msg.readInt8() > 0) - { - if (config.getValue("showpickupchat", 1)) - { - localChatTab->chatLog(_("Unable to pick up item."), - BY_SERVER); - } - } - else { const ItemInfo &itemInfo = ItemDB::get(itemId); - const std::string amountStr = - // TRANSLATORS: Used as in "You picked up a ...", when - // picking up only one item. - (amount > 1) ? toString(amount) : _("a"); - if (config.getValue("showpickupchat", 1)) + if (msg.readInt8() > 0) { - localChatTab->chatLog(strprintf(_("You picked up %s [@@%d|%s@@]."), - amountStr.c_str(), itemInfo.getId(), itemInfo.getName().c_str()), - BY_SERVER); + player_node->pickedUp(itemInfo, 0); } - - if (config.getValue("showpickupparticle", 0)) + else { - player_node->pickedUp(itemInfo.getName()); - } + player_node->pickedUp(itemInfo, amount); - if (Item *item = inventory->getItem(index)) { - item->setId(itemId); - item->increaseQuantity(amount); - } else { - inventory->setItem(index, itemId, amount, equipType != 0); + if (Item *item = inventory->getItem(index)) { + item->setId(itemId); + item->increaseQuantity(amount); + } else { + inventory->setItem(index, itemId, amount, equipType != 0); + } } - } - break; + } break; case SMSG_PLAYER_INVENTORY_REMOVE: index = msg.readInt16() - INVENTORY_OFFSET; |