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author | Jared Adams <jaxad0127@gmail.com> | 2009-04-07 15:10:13 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-04-07 15:10:13 -0600 |
commit | 3e8ed12a530426b3c649922452f42d9a2b2a8d89 (patch) | |
tree | b8a36133854f772438144529d68dfb657e06fa4f /src/net/ea/generalhandler.cpp | |
parent | 9eebc7ddac10c6c7f483bfd1003db79e61438bff (diff) | |
download | mana-3e8ed12a530426b3c649922452f42d9a2b2a8d89.tar.gz mana-3e8ed12a530426b3c649922452f42d9a2b2a8d89.tar.bz2 mana-3e8ed12a530426b3c649922452f42d9a2b2a8d89.tar.xz mana-3e8ed12a530426b3c649922452f42d9a2b2a8d89.zip |
Make GeneralHandlers for both networks
Also make Net::LogoutHandler
Diffstat (limited to 'src/net/ea/generalhandler.cpp')
-rw-r--r-- | src/net/ea/generalhandler.cpp | 164 |
1 files changed, 164 insertions, 0 deletions
diff --git a/src/net/ea/generalhandler.cpp b/src/net/ea/generalhandler.cpp new file mode 100644 index 00000000..5d204ab5 --- /dev/null +++ b/src/net/ea/generalhandler.cpp @@ -0,0 +1,164 @@ +/* + * The Mana World + * Copyright (C) 2009 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "net/ea/generalhandler.h" + +#include "net/ea/network.h" +#include "net/ea/protocol.h" + +#include "net/ea/adminhandler.h" +#include "net/ea/beinghandler.h" +#include "net/ea/buysellhandler.h" +#include "net/ea/chathandler.h" +#include "net/ea/charserverhandler.h" +#include "net/ea/equipmenthandler.h" +#include "net/ea/inventoryhandler.h" +#include "net/ea/itemhandler.h" +#include "net/ea/loginhandler.h" +#include "net/ea/logouthandler.h" +#include "net/ea/maphandler.h" +#include "net/ea/npchandler.h" +#include "net/ea/playerhandler.h" +#include "net/ea/partyhandler.h" +#include "net/ea/tradehandler.h" +#include "net/ea/skillhandler.h" + +#include "net/ea/gui/partytab.h" + +#include "net/messagein.h" +#include "net/messageout.h" + +#include "configuration.h" +#include "log.h" +#include "main.h" + +#include "utils/gettext.h" + +Net::GeneralHandler *generalHandler; + +namespace EAthena { + +GeneralHandler::GeneralHandler(): + mAdminHandler(new AdminHandler), + mBeingHandler(new BeingHandler(config.getValue("EnableSync", 0) == 1)), + mBuySellHandler(new BuySellHandler), + mCharHandler(new CharServerHandler), + mChatHandler(new ChatHandler), + mEquipmentHandler(new EquipmentHandler), + mInventoryHandler(new InventoryHandler), + mItemHandler(new ItemHandler), + mLoginHandler(new LoginHandler), + mLogoutHandler(new LogoutHandler), + mMapHandler(new MapHandler), + mNpcHandler(new NpcHandler), + mPartyHandler(new PartyHandler), + mPlayerHandler(new PlayerHandler), + mSkillHandler(new SkillHandler), + mTradeHandler(new TradeHandler) +{ + static const Uint16 _messages[] = { + SMSG_CONNECTION_PROBLEM, + 0 + }; + handledMessages = _messages; + generalHandler = this; +} + +void GeneralHandler::handleMessage(MessageIn &msg) +{ + int code; + unsigned char direction; + + switch (msg.getId()) + { + case SMSG_CONNECTION_PROBLEM: + code = msg.readInt8(); + logger->log("Connection problem: %i", code); + + switch (code) { + case 0: + errorMessage = _("Authentication failed"); + break; + case 1: + errorMessage = _("No servers available"); + break; + case 2: + errorMessage = _("This account is already logged in"); + break; + case 3: + errorMessage = _("Speed hack detected"); + break; + case 8: + errorMessage = _("Duplicated login"); + break; + default: + errorMessage = _("Unknown connection error"); + break; + } + state = STATE_ERROR; + break; + } +} + +void GeneralHandler::load() +{ + mNetwork->registerHandler(mAdminHandler.get()); + mNetwork->registerHandler(mBeingHandler.get()); + mNetwork->registerHandler(mBuySellHandler.get()); + mNetwork->registerHandler(mChatHandler.get()); + mNetwork->registerHandler(mCharHandler.get()); + mNetwork->registerHandler(mEquipmentHandler.get()); + mNetwork->registerHandler(mInventoryHandler.get()); + mNetwork->registerHandler(mItemHandler.get()); + mNetwork->registerHandler(mLoginHandler.get()); + mNetwork->registerHandler(mLogoutHandler.get()); + mNetwork->registerHandler(mMapHandler.get()); + mNetwork->registerHandler(mNpcHandler.get()); + mNetwork->registerHandler(mPlayerHandler.get()); + mNetwork->registerHandler(mSkillHandler.get()); + mNetwork->registerHandler(mTradeHandler.get()); + mNetwork->registerHandler(mPartyHandler.get()); +} + +void GeneralHandler::unload() +{ + mNetwork->clearHandlers(); + + delete partyTab; +} + +void GeneralHandler::flushNetwork() +{ + mNetwork->flush(); + mNetwork->dispatchMessages(); +} + +bool GeneralHandler::isNetworkConnected() +{ + return mNetwork->isConnected(); +} + +void GeneralHandler::guiWindowsLoaded() +{ + partyTab = new PartyTab(); +} + +} // namespace EAthena |