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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2009-11-02 21:45:44 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2009-11-02 21:45:44 +0100
commita650c230152fb025b29a56ddb31eab40edd291d1 (patch)
tree739fec507c5cb79feaa502d551a76e1a038f1550 /src/net/ea/gamehandler.cpp
parentacc7d95ed30a4b1896ac888c1b1fd83c49785552 (diff)
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Got rid of GameHandler::clear
It was just forwarding to disconnect().
Diffstat (limited to 'src/net/ea/gamehandler.cpp')
-rw-r--r--src/net/ea/gamehandler.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp
index f101e03a..597fd1da 100644
--- a/src/net/ea/gamehandler.cpp
+++ b/src/net/ea/gamehandler.cpp
@@ -162,9 +162,4 @@ void GameHandler::ping(int tick)
msg.writeInt32(tick);
}
-void GameHandler::clear()
-{
- disconnect();
-}
-
} // namespace EAthena