summaryrefslogtreecommitdiff
path: root/src/net/ea/beinghandler.cpp
diff options
context:
space:
mode:
authorJared Adams <jaxad0127@gmail.com>2010-03-25 23:45:27 -0600
committerJared Adams <jaxad0127@gmail.com>2010-03-26 06:53:05 -0600
commit3be9cace41bcef4b7bf55bffea5d3596bd588e7e (patch)
tree174cb77c11ddf755eaea52bba836b496d177ff91 /src/net/ea/beinghandler.cpp
parent48754058d7be3f433734cb1524e9e74cfd4fd55f (diff)
downloadmana-3be9cace41bcef4b7bf55bffea5d3596bd588e7e.tar.gz
mana-3be9cace41bcef4b7bf55bffea5d3596bd588e7e.tar.bz2
mana-3be9cace41bcef4b7bf55bffea5d3596bd588e7e.tar.xz
mana-3be9cace41bcef4b7bf55bffea5d3596bd588e7e.zip
Replace most dynamic_casts with static_casts
The remaining instances can't easily or safely be changed as the classes involved don't have type information like Being does. Reviewed-by: Freeyorp
Diffstat (limited to 'src/net/ea/beinghandler.cpp')
-rw-r--r--src/net/ea/beinghandler.cpp11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index d3f6dd0e..90831e9f 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -107,7 +107,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
int type, guild;
Uint16 status;
Being *srcBeing, *dstBeing;
- Player *player;
+ Player *player = 0;
int hairStyle, hairColor, flag;
std::string player_followed;
@@ -140,7 +140,8 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
dstBeing = createBeing(id, job);
}
- player = dynamic_cast<Player*>(dstBeing);
+ if (dstBeing->getType() == Being::PLAYER)
+ player = static_cast<Player*>(dstBeing);
// Fix monster jobs
if (dstBeing->getType() == Being::MONSTER)
@@ -420,7 +421,8 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
break;
}
- player = dynamic_cast<Player*>(dstBeing);
+ if (dstBeing->getType() == Being::PLAYER)
+ player = static_cast<Player*>(dstBeing);
int type = msg.readInt8();
int id = 0;
@@ -529,7 +531,8 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
dstBeing = createBeing(id, job);
}
- player = dynamic_cast<Player*>(dstBeing);
+ if (dstBeing->getType() == Being::PLAYER)
+ player = static_cast<Player*>(dstBeing);
if (Party *party = player_node->getParty()){
if (party->isMember(id))