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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-11-05 14:57:35 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-11-05 14:57:35 +0000 |
commit | de61b658590630cfc59960c012c8e533b361a8b0 (patch) | |
tree | b89a6f23a385ea4a7d32e3abc6ce4a82114c5d67 /src/net/connection.h | |
parent | dbca3013575b766a681d1cea946e249a386e2144 (diff) | |
parent | 482f0ddb85487bd5a4beaf2706cca9f690aa9304 (diff) | |
download | mana-de61b658590630cfc59960c012c8e533b361a8b0.tar.gz mana-de61b658590630cfc59960c012c8e533b361a8b0.tar.bz2 mana-de61b658590630cfc59960c012c8e533b361a8b0.tar.xz mana-de61b658590630cfc59960c012c8e533b361a8b0.zip |
Moved 0.1.0 branch to trunk. A new beginning.
Diffstat (limited to 'src/net/connection.h')
-rw-r--r-- | src/net/connection.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/src/net/connection.h b/src/net/connection.h new file mode 100644 index 00000000..179367c6 --- /dev/null +++ b/src/net/connection.h @@ -0,0 +1,78 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_NET_CONNECTION_H +#define _TMW_NET_CONNECTION_H + +#include <iosfwd> + +#include <enet/enet.h> + +class MessageOut; + +namespace Net +{ + class Connection + { + public: + enum State { + OK, ERROR + }; + + ~Connection(); + + /** + * Connects to the given server with the specified address and port. + * This method is non-blocking, use isConnected to check whether the + * server is connected. + */ + bool connect(const std::string &address, short port); + + /** + * Disconnects from the given server. + */ + void disconnect(); + + State getState() { return mState; } + + /** + * Returns whether the server is connected. + */ + bool isConnected(); + + /** + * Sends a message. + */ + void send(const MessageOut &msg); + + private: + friend Connection *Net::getConnection(); + Connection(ENetHost *client); + + ENetPeer *mConnection; + ENetHost *mClient; + State mState; + }; +} + +#endif |