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author | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-02-04 16:54:35 +0000 |
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committer | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-02-04 16:54:35 +0000 |
commit | 2d12043f225263004b91e256e4b0d14c4842236e (patch) | |
tree | 6dda6785e9d8853badaaa7b22f87d5ac159626e5 /src/net/charserverhandler.cpp | |
parent | 9dc99e1888de6194c7ce555c33245e6bff586b3d (diff) | |
download | mana-2d12043f225263004b91e256e4b0d14c4842236e.tar.gz mana-2d12043f225263004b91e256e4b0d14c4842236e.tar.bz2 mana-2d12043f225263004b91e256e4b0d14c4842236e.tar.xz mana-2d12043f225263004b91e256e4b0d14c4842236e.zip |
Unify the various login dialogs to use LoginData.
Diffstat (limited to 'src/net/charserverhandler.cpp')
-rw-r--r-- | src/net/charserverhandler.cpp | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp index e7fe3955..015c9d94 100644 --- a/src/net/charserverhandler.cpp +++ b/src/net/charserverhandler.cpp @@ -30,6 +30,7 @@ #include "../game.h" #include "../localplayer.h" #include "../log.h" +#include "../logindata.h" #include "../main.h" #include "../gui/ok_dialog.h" @@ -119,11 +120,11 @@ void CharServerHandler::handleMessage(MessageIn *msg) break; case 0x0071: - char_ID = msg->readInt32(); - map_path = msg->readString(16); - map_address = msg->readInt32(); - map_port = msg->readInt16(); player_node = mCharInfo->getEntry(); + msg->skip(4); // CharID, must be the same as player_node->charID + map_path = msg->readString(16); + mLoginData->hostname = iptostring(msg->readInt32()); + mLoginData->port = msg->readInt16(); mCharInfo->unlock(); mCharInfo->select(0); // Clear unselected players infos @@ -136,10 +137,6 @@ void CharServerHandler::handleMessage(MessageIn *msg) } while (mCharInfo->getPos()); state = CONNECTING_STATE; - - logger->log("CharSelect: Map: %s", map_path.c_str()); - logger->log("CharSelect: Server: %s:%i", iptostring(map_address), - map_port); break; case 0x0081: @@ -165,9 +162,9 @@ void CharServerHandler::handleMessage(MessageIn *msg) LocalPlayer* CharServerHandler::readPlayerData(MessageIn *msg, int &slot) { - LocalPlayer *tempPlayer = new LocalPlayer(account_ID, 0, NULL); + LocalPlayer *tempPlayer = new LocalPlayer(mLoginData->account_ID, 0, NULL); - tempPlayer->mLoginId = msg->readInt32(); + tempPlayer->mCharId = msg->readInt32(); tempPlayer->totalWeight = 0; tempPlayer->maxWeight = 0; tempPlayer->lastAttackTime = 0; |