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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-03-21 02:05:37 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-03-21 02:05:37 +0000
commit9d51b2e1077042ae42d42a0e6314e439c62e2925 (patch)
tree8e08dfd0d3a0fda372635826f5dab5984ca2ae58 /src/monster.h
parentfbc67846eabc8edf2e58e3535362ce505b7fb664 (diff)
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Avoiding magic numbers where possible (1002) and also display the target when
other players are targeted.
Diffstat (limited to 'src/monster.h')
-rw-r--r--src/monster.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/monster.h b/src/monster.h
index 1b666db4..0e0e1af5 100644
--- a/src/monster.h
+++ b/src/monster.h
@@ -48,7 +48,6 @@ class Monster : public Being
*/
virtual void handleAttack(Being *victim, int damage);
- protected:
/**
* Returns the MonsterInfo, with static data about this monster.
*/