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authorPhilipp Sehmisch <tmw@crushnet.org>2008-03-13 07:29:30 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2008-03-13 07:29:30 +0000
commitfe474eb4fae9d89e3797d0ceaae6613798ce491f (patch)
tree2a91b2f17636ae7b20eea06a28a89942f6f36d39 /src/monster.h
parent3a275cc81fe9aa1cb6736cdf12211e13e93cf2cf (diff)
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Synchronized pathfinding algorithmns with those used by the server to avoid asynchronisation.
Diffstat (limited to 'src/monster.h')
-rw-r--r--src/monster.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/monster.h b/src/monster.h
index 585f6f09..ecf7ad51 100644
--- a/src/monster.h
+++ b/src/monster.h
@@ -33,6 +33,8 @@ class Monster : public Being
public:
Monster(Uint16 id, Uint16 job, Map *map);
+ virtual ~Monster();
+
virtual void setAction(Action action, int attackType);
virtual Type getType() const;
@@ -58,6 +60,19 @@ class Monster : public Being
*/
const MonsterInfo&
getInfo() const;
+
+ /**
+ * Gets the way the monster is blocked for other objects
+ */
+ virtual unsigned char getWalkMask() const
+ { return 0x83; } // blocked walls, other monsters and players ( bin 1000 0011)
+
+ protected:
+ /**
+ * Gets the way the monster blocks pathfinding for other objects
+ */
+ virtual Map::BlockType getBlockType() const
+ { return Map::BLOCKTYPE_MONSTER; }
};
#endif