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author | Chuck Miller <shadowmil@gmail.com> | 2009-06-23 20:30:29 -0400 |
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committer | Chuck Miller <shadowmil@gmail.com> | 2009-06-23 20:30:29 -0400 |
commit | 4f3a8268f69650e431cb0496d9903e7a02b609f0 (patch) | |
tree | 6104a34c194df218f4e929e0ebbc2e949b1e6487 /src/monster.cpp | |
parent | 4d4b94192c1883b29eed4f3389422a0b0f930bef (diff) | |
download | mana-4f3a8268f69650e431cb0496d9903e7a02b609f0.tar.gz mana-4f3a8268f69650e431cb0496d9903e7a02b609f0.tar.bz2 mana-4f3a8268f69650e431cb0496d9903e7a02b609f0.tar.xz mana-4f3a8268f69650e431cb0496d9903e7a02b609f0.zip |
Made so monster particle effects show up on eA
I also removed Being::handleAttack() and Monster::handleAttack() for TMWserv since they are not used
Diffstat (limited to 'src/monster.cpp')
-rw-r--r-- | src/monster.cpp | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/src/monster.cpp b/src/monster.cpp index 92e1f84a..3192abf5 100644 --- a/src/monster.cpp +++ b/src/monster.cpp @@ -156,22 +156,6 @@ void Monster::setAction(Action action, int attackType) } } -#ifdef TMWSERV_SUPPORT - -void Monster::handleAttack() -{ - Being::handleAttack(); - - const MonsterInfo &mi = getInfo(); - - // TODO: It's not possible to determine hit or miss here, so this stuff - // probably needs to be moved somewhere else. We may lose synchronization - // between attack animation and the sound, unless we adapt the protocol... - sound.playSfx(mi.getSound(MONSTER_EVENT_HIT)); -} - -#else - void Monster::handleAttack(Being *victim, int damage, AttackType type) { Being::handleAttack(victim, damage, type); @@ -181,8 +165,6 @@ void Monster::handleAttack(Being *victim, int damage, AttackType type) MONSTER_EVENT_HIT : MONSTER_EVENT_MISS)); } -#endif - void Monster::takeDamage(Being *attacker, int amount, AttackType type) { if (amount > 0) |