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author | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-01-22 13:31:13 +0000 |
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committer | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-01-22 13:31:13 +0000 |
commit | bd56bf8afdab16383ed8ad08412a8c807f84af85 (patch) | |
tree | 0e963ada63bcbe3c50dd77986aaa15b9ba49816a /src/monster.cpp | |
parent | 5359640b6f271af31f6423df9d661433eff89a3e (diff) | |
download | mana-bd56bf8afdab16383ed8ad08412a8c807f84af85.tar.gz mana-bd56bf8afdab16383ed8ad08412a8c807f84af85.tar.bz2 mana-bd56bf8afdab16383ed8ad08412a8c807f84af85.tar.xz mana-bd56bf8afdab16383ed8ad08412a8c807f84af85.zip |
Merged NETWORK branch (includes BEING_OVERHAUL).
Diffstat (limited to 'src/monster.cpp')
-rw-r--r-- | src/monster.cpp | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/src/monster.cpp b/src/monster.cpp new file mode 100644 index 00000000..f3b58d46 --- /dev/null +++ b/src/monster.cpp @@ -0,0 +1,101 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#include "monster.h" + +#include <sstream> + +#include "game.h" +#include "graphics.h" +#include "log.h" + +#include "graphic/spriteset.h" + +#include "resources/resourcemanager.h" + +extern std::map<int, Spriteset*> monsterset; + +Monster::Monster(Uint32 id, Uint16 job, Map *map): + Being(id, job, map) +{ + // Load monster spriteset, if necessary + if (monsterset.find(job - 1002) == monsterset.end()) + { + std::stringstream filename; + + filename << "graphics/sprites/monster" << (job - 1002) << ".png"; + logger->log("%s",filename.str().c_str()); + + Spriteset *tmp = ResourceManager::getInstance()->createSpriteset( + filename.str(), 60, 60); + if (!tmp) { + logger->error("Unable to load monster spriteset!"); + } else { + monsterset[job - 1002] = tmp; + } + } +} + +void Monster::logic() +{ + if (action != STAND) + { + mFrame = (get_elapsed_time(walk_time) * 4) / mWalkSpeed; + + if (mFrame >= 4 && action != MONSTER_DEAD) + { + nextStep(); + } + } + + Being::logic(); +} + +Being::Type Monster::getType() const +{ + return MONSTER; +} + +void Monster::draw(Graphics *graphics, int offsetX, int offsetY) +{ + unsigned char dir = direction / 2; + int px = mPx + offsetX; + int py = mPy + offsetY; + int frame; + + if (mFrame >= 4) + { + mFrame = 3; + } + + frame = action; + if (action != MONSTER_DEAD) { + frame += mFrame; + } + + graphics->drawImage( + monsterset[job-1002]->spriteset[dir + 4 * frame], + px - 12, py - 25); + + Being::draw(graphics, offsetX, offsetY); +} |