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authorEugenio Favalli <elvenprogrammer@gmail.com>2006-03-19 20:43:10 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2006-03-19 20:43:10 +0000
commit654d24e74c56d240b8d622840c135e22a029636d (patch)
tree5eb8b94f7832bdbb6d21c7ded6e6da6b5f8f3464 /src/monster.cpp
parent3ddaec5f355ed1d231514cf0a863c4b9e35cf2a6 (diff)
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Unreverted latest change by Doener due to my lack of proper communication abilities.
Diffstat (limited to 'src/monster.cpp')
-rw-r--r--src/monster.cpp12
1 files changed, 4 insertions, 8 deletions
diff --git a/src/monster.cpp b/src/monster.cpp
index 6416c716..af84b25e 100644
--- a/src/monster.cpp
+++ b/src/monster.cpp
@@ -23,13 +23,13 @@
#include "monster.h"
-#include <sstream>
-
#include "game.h"
#include "log.h"
#include "resources/resourcemanager.h"
+#include "utils/tostring.h"
+
class Spriteset;
extern std::map<int, Spriteset*> monsterset;
@@ -39,13 +39,9 @@ Monster::Monster(Uint32 id, Uint16 job, Map *map):
// Load monster spriteset, if necessary
if (monsterset.find(job - 1002) == monsterset.end())
{
- std::stringstream filename;
-
- filename << "graphics/sprites/monster" << (job - 1002) << ".png";
- logger->log("%s",filename.str().c_str());
-
Spriteset *tmp = ResourceManager::getInstance()->createSpriteset(
- filename.str(), 60, 60);
+ "graphics/sprites/monster" + toString(job - 1002) + ".png",
+ 60, 60);
if (!tmp) {
logger->error("Unable to load monster spriteset!");
} else {