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author | Jared Adams <jaxad0127@gmail.com> | 2009-08-13 17:30:59 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-08-13 17:33:08 -0600 |
commit | f46cfb91278b27f4943f5512778129fe985c678e (patch) | |
tree | 0be219d66e723bcca8de2d584d66bc65d040fb26 /src/map.h | |
parent | be85ca9d91ff867faf140328d0bcbb2062b58cdf (diff) | |
download | mana-f46cfb91278b27f4943f5512778129fe985c678e.tar.gz mana-f46cfb91278b27f4943f5512778129fe985c678e.tar.bz2 mana-f46cfb91278b27f4943f5512778129fe985c678e.tar.xz mana-f46cfb91278b27f4943f5512778129fe985c678e.zip |
Clean up Being and it's derivatives
Move stuff only needed for Players into Player (like slots and sprite
limits). Move name handling into Being (no need for three copies of
this code). Clean up terminology (including Map terminology). Remove
hair-related variables.
Diffstat (limited to 'src/map.h')
-rw-r--r-- | src/map.h | 12 |
1 files changed, 6 insertions, 6 deletions
@@ -39,8 +39,8 @@ class Sprite; class Tileset; typedef std::vector<Tileset*> Tilesets; -typedef std::list<Sprite*> Sprites; -typedef Sprites::iterator SpriteIterator; +typedef std::list<Sprite*> MapSprites; +typedef MapSprites::iterator MapSprite; typedef std::vector<MapLayer*> Layers; /** @@ -128,7 +128,7 @@ class MapLayer int startX, int startY, int endX, int endY, int scrollX, int scrollY, - const Sprites &sprites) const; + const MapSprites &sprites) const; private: int mX, mY; @@ -266,12 +266,12 @@ class Map : public Properties /** * Adds a sprite to the map. */ - SpriteIterator addSprite(Sprite *sprite); + MapSprite addSprite(Sprite *sprite); /** * Removes a sprite from the map. */ - void removeSprite(SpriteIterator iterator); + void removeSprite(MapSprite iterator); /** * Adds a particle effect @@ -317,7 +317,7 @@ class Map : public Properties MetaTile *mMetaTiles; Layers mLayers; Tilesets mTilesets; - Sprites mSprites; + MapSprites mSprites; // Pathfinding members int mOnClosedList, mOnOpenList; |