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author | Tametomo <irarice@gmail.com> | 2009-04-15 20:08:21 +0200 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-04-15 20:10:13 +0200 |
commit | 9c2139f8b11f554cbc884bbb52278399e6994074 (patch) | |
tree | b9b71740adb94bf9fd37d75dfb750cf34312806d /src/map.h | |
parent | dcca13ea04fd7aa9b1539c1325cd0e465f9b545a (diff) | |
download | mana-9c2139f8b11f554cbc884bbb52278399e6994074.tar.gz mana-9c2139f8b11f554cbc884bbb52278399e6994074.tar.bz2 mana-9c2139f8b11f554cbc884bbb52278399e6994074.tar.xz mana-9c2139f8b11f554cbc884bbb52278399e6994074.zip |
Moved tile animations outside of the clock time polling loop. There's no
need to poll the CPU for them, when they already can compensate for
missed clock ticks.
Signed-off-by: Tametomo <irarice@gmail.com>
Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
Diffstat (limited to 'src/map.h')
-rw-r--r-- | src/map.h | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -73,7 +73,7 @@ class TileAnimation public: TileAnimation(Animation *ani); ~TileAnimation(); - void update(); + void update(int ticks = 1); void addAffectedTile(MapLayer *layer, int index) { mAffected.push_back(std::make_pair(layer, index)); } private: @@ -169,9 +169,9 @@ class Map : public Properties void initializeOverlays(); /** - * Updates animations. Called every game tick. + * Updates animations. Called as needed. */ - void update(); + void update(int ticks = 1); /** * Draws the map to the given graphics output. This method draws all |