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author | Jared Adams <jaxad0127@gmail.com> | 2010-06-09 18:13:06 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-06-10 12:28:28 -0600 |
commit | ccafb75577f9ea8f86243d26e80fb60e56af12d1 (patch) | |
tree | fd8e0566118c217f0efa3c32b90d6f8870822233 /src/map.cpp | |
parent | 35e024b85a5448cba235fa400f9412fd4e289ec0 (diff) | |
download | mana-ccafb75577f9ea8f86243d26e80fb60e56af12d1.tar.gz mana-ccafb75577f9ea8f86243d26e80fb60e56af12d1.tar.bz2 mana-ccafb75577f9ea8f86243d26e80fb60e56af12d1.tar.xz mana-ccafb75577f9ea8f86243d26e80fb60e56af12d1.zip |
Merge BeingManager and FloorItemManager as ActorSpriteManager
No need for two different classes to manage ActorSprites.
Reviewed-by: Chuck Miller
Diffstat (limited to 'src/map.cpp')
-rw-r--r-- | src/map.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/map.cpp b/src/map.cpp index b308c775..7b62746b 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -21,7 +21,7 @@ #include "map.h" -#include "beingmanager.h" +#include "actorspritemanager.h" #include "client.h" #include "configuration.h" #include "graphics.h" @@ -532,12 +532,14 @@ bool Map::getWalk(int x, int y, unsigned char walkmask) const bool Map::occupied(int x, int y) const { - const Beings &beings = beingManager->getAll(); - for (Beings::const_iterator i = beings.begin(); i != beings.end(); i++) + const ActorSprites &actors = actorSpriteManager->getAll(); + ActorSpritesConstIterator it, it_end; + for (it = actors.begin(), it_end = actors.end(); it != it_end; it++) { - const Being *being = *i; + const ActorSprite *actor = *it; - if (being->getTileX() == x && being->getTileY() == y) + if (actor->getTileX() == x && actor->getTileY() == y && + actor->getType() != ActorSprite::FLOOR_ITEM) return true; } |