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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-07-13 09:50:11 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-07-13 09:50:11 +0000
commit360408fc4c04a72750ecfece7539260129b765ab (patch)
treed01bdddafa4dd0aa2cab4f3995dda1d0748cccee /src/main.h
parent6eb84fcfaf55c7e4baf13bfdff8f0a16a5b97d76 (diff)
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- Adding the wonderful new font by Bjorn to speech and player names
- Way to system cursor (now you can choose the original sdl cursor in config)
Diffstat (limited to 'src/main.h')
-rw-r--r--src/main.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/main.h b/src/main.h
index 3cd3f05a..dcee297a 100644
--- a/src/main.h
+++ b/src/main.h
@@ -26,6 +26,7 @@
#include "graphic/spriteset.h"
#include "resources/image.h"
+#include "configuration.h"
#include "sound.h"
#include <stdio.h>
#include <memory>
@@ -57,10 +58,6 @@ enum {
#define LEN_USERNAME 25
#define LEN_PASSWORD 25
-#define N_SKILLS 100 // skill count constant value
-#define XP_CONSTANT 1.2 // the exponent which determines skill exp curve
-
-
extern Image *login_wallpaper;
extern Spriteset *hairset, *playerset;
extern char username[25];
@@ -75,5 +72,6 @@ extern Sound sound;
extern int screenW, screenH, bitDepth, displayFlags;
extern bool useOpenGL;
extern char *homeDir;
+extern Configuration config;
#endif