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author | Stefan Dombrowski <stefan@uni-bonn.de> | 2009-12-09 17:51:17 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2009-12-09 18:13:14 +0100 |
commit | e356eb91b4edb860bb567cbcd467a43ef011c86f (patch) | |
tree | 0430d6c0f42b56b801a664cf6413b717b43fa0e7 /src/main.cpp | |
parent | 782b3d32ba1f713750bc4555ab7d28fd808b28e0 (diff) | |
download | mana-e356eb91b4edb860bb567cbcd467a43ef011c86f.tar.gz mana-e356eb91b4edb860bb567cbcd467a43ef011c86f.tar.bz2 mana-e356eb91b4edb860bb567cbcd467a43ef011c86f.tar.xz mana-e356eb91b4edb860bb567cbcd467a43ef011c86f.zip |
Unifying the default folder for screenshots and making it configurable
For all operating systems screenshots are now saved in ~/Desktop.
If this folder does not exist, then the user's home is used.
The players can change this with the new option --screenshot-dir.
This patch is for http://mantis.themanaworld.org/view.php?id=969
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 68 |
1 files changed, 38 insertions, 30 deletions
diff --git a/src/main.cpp b/src/main.cpp index 73752c9e..0f070dd1 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -181,6 +181,7 @@ struct Options std::string updateHost; std::string dataPath; std::string homeDir; + std::string screenshotDir; std::string serverName; short serverPort; @@ -519,23 +520,24 @@ static void printHelp() std::cout << _("mana") << endl << endl << _("Options:") << endl - << _(" -C --config-file : Configuration file to use") << endl - << _(" -d --data : Directory to load game data from") << endl - << _(" -D --default : Choose default character server and " - "character") << endl - << _(" -h --help : Display this help") << endl - << _(" -S --home-dir : Directory to use as home directory") << endl - << _(" -H --update-host : Use this update host") << endl - << _(" -P --password : Login with this password") << endl - << _(" -c --character : Login with this character") << endl - << _(" -p --port : Login server port") << endl - << _(" -s --server : Login server name or IP") << endl - << _(" -u --skip-update : Skip the update downloads") << endl - << _(" -U --username : Login with this username") << endl + << _(" -C --config-file : Configuration file to use") << endl + << _(" -d --data : Directory to load game data from") << endl + << _(" -D --default : Choose default character server and " + "character") << endl + << _(" -h --help : Display this help") << endl + << _(" -S --home-dir : Directory to use as home directory") << endl + << _(" -i --screenshot-dir : Directory to store screenshots") << endl + << _(" -H --update-host : Use this update host") << endl + << _(" -P --password : Login with this password") << endl + << _(" -c --character : Login with this character") << endl + << _(" -p --port : Login server port") << endl + << _(" -s --server : Login server name or IP") << endl + << _(" -u --skip-update : Skip the update downloads") << endl + << _(" -U --username : Login with this username") << endl #ifdef USE_OPENGL - << _(" -O --no-opengl : Disable OpenGL for this session") << endl + << _(" -O --no-opengl : Disable OpenGL for this session") << endl #endif - << _(" -v --version : Display the version") << endl; + << _(" -v --version : Display the version") << endl; } static void printVersion() @@ -545,23 +547,24 @@ static void printVersion() static void parseOptions(int argc, char *argv[], Options &options) { - const char *optstring = "hvud:U:P:Dc:s:p:C:H:S:O"; + const char *optstring = "hvud:U:P:Dc:s:p:C:H:S:Oi:"; const struct option long_options[] = { - { "config-file", required_argument, 0, 'C' }, - { "data", required_argument, 0, 'd' }, - { "default", no_argument, 0, 'D' }, - { "password", required_argument, 0, 'P' }, - { "character", required_argument, 0, 'c' }, - { "help", no_argument, 0, 'h' }, - { "home-dir", required_argument, 0, 'S' }, - { "update-host", required_argument, 0, 'H' }, - { "port", required_argument, 0, 'p' }, - { "server", required_argument, 0, 's' }, - { "skip-update", no_argument, 0, 'u' }, - { "username", required_argument, 0, 'U' }, - { "no-opengl", no_argument, 0, 'O' }, - { "version", no_argument, 0, 'v' }, + { "config-file", required_argument, 0, 'C' }, + { "data", required_argument, 0, 'd' }, + { "default", no_argument, 0, 'D' }, + { "password", required_argument, 0, 'P' }, + { "character", required_argument, 0, 'c' }, + { "help", no_argument, 0, 'h' }, + { "home-dir", required_argument, 0, 'S' }, + { "update-host", required_argument, 0, 'H' }, + { "port", required_argument, 0, 'p' }, + { "server", required_argument, 0, 's' }, + { "skip-update", no_argument, 0, 'u' }, + { "username", required_argument, 0, 'U' }, + { "no-opengl", no_argument, 0, 'O' }, + { "version", no_argument, 0, 'v' }, + { "screenshot-dir", required_argument, 0, 'i' }, { 0 } }; @@ -618,6 +621,9 @@ static void parseOptions(int argc, char *argv[], Options &options) case 'O': options.noOpenGL = true; break; + case 'i': + options.screenshotDir = optarg; + break; } } } @@ -766,6 +772,8 @@ int main(int argc, char *argv[]) initHomeDir(options); + setScreenshotDir(options.screenshotDir); + // Configure logger logger = new Logger; logger->setLogFile(homeDir + std::string("/mana.log")); |