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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2004-12-11 17:39:25 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2004-12-11 17:39:25 +0000 |
commit | 3fcde31ec23e0bb8f5403e2dcba6ac030fb310a2 (patch) | |
tree | 81fc3e70dc98a9ed9f1f86614df8b886508abcfc /src/main.cpp | |
parent | af7060d953e1c0f54a7d5bf46894191d41d853ff (diff) | |
download | mana-3fcde31ec23e0bb8f5403e2dcba6ac030fb310a2.tar.gz mana-3fcde31ec23e0bb8f5403e2dcba6ac030fb310a2.tar.bz2 mana-3fcde31ec23e0bb8f5403e2dcba6ac030fb310a2.tar.xz mana-3fcde31ec23e0bb8f5403e2dcba6ac030fb310a2.zip |
Core sprite classes of the new graphic engine
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/main.cpp b/src/main.cpp index fbccd95c..907c1e39 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -76,7 +76,7 @@ SERVER_INFO *server_info; PLAYER_INFO *char_info = new PLAYER_INFO; BITMAP *playerset, *hairset; -DATAFILE *graphic, *emotions, *weaponset; +DATAFILE *graphic, *weaponset; char username[LEN_USERNAME]; char password[LEN_PASSWORD]; @@ -259,9 +259,6 @@ void init_engine() { if(graphic==NULL) error("Unable to load graphic datafile"); playerset = (BITMAP*)graphic[PLAYERSET_BMP].dat; - emotions = load_datafile("./data/graphic/emotions.dat"); - if(emotions==NULL) - error("Unable to load emotions datafile"); hairset = load_bitmap("./data/graphic/hairset.bmp", NULL); if(hairset==NULL) error("Unable to load hairset bitmap"); |