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authorEugenio Favalli <elvenprogrammer@gmail.com>2004-11-06 18:24:02 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2004-11-06 18:24:02 +0000
commit6ae05cf7032a0a70e4953f6b53304f9658319f66 (patch)
tree8741a0789ffac237fa15d685e537bbf01e45ddc7 /src/main.cpp
parent8684a97f4a531c8e08fd1235ecfab2286ac68d5f (diff)
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Added possibility to choose the color of hair
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/main.cpp b/src/main.cpp
index a64a4076..1cf0fa1c 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -47,7 +47,7 @@ char sex, n_server, n_character;
SERVER_INFO *server_info;
PLAYER_INFO *char_info = new PLAYER_INFO;
-BITMAP *playerset;
+BITMAP *playerset, *hairset;
DATAFILE *graphic, *emotions;
char username[25];
@@ -58,7 +58,7 @@ char map_name[16];
unsigned char state;
unsigned short x, y;
unsigned char direction;
-unsigned short job, hair, hair_color;
+//unsigned short job, hair, hair_color;
unsigned char stretch_mode;
// new sound-engine /- kth5
@@ -204,6 +204,9 @@ void init_engine() {
emotions = load_datafile("./data/graphic/emotions.dat");
if(emotions==NULL)
error("Unable to load emotions datafile");
+ hairset = load_bitmap("./data/graphic/hairset.bmp", NULL);
+ if(hairset==NULL)
+ error("Unable to load hairset bitmap");
init_gui(buffer, "./data/Skin/aqua.skin");
state = LOGIN;