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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2005-07-30 11:55:28 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2005-07-30 11:55:28 +0000
commit25d4e1e3fe393ee845c868a9e5c163de52748379 (patch)
tree62021f2521334e1e05e5a44a0e8d63ef849dc7e7 /src/main.cpp
parent5b6ca06022be1f78b5c39387f71a7bf6580a66bd (diff)
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Fixed check for updates directory. Moved search/write path setup from resourcemanager to main initialization.
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp25
1 files changed, 17 insertions, 8 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 219df488..b0608c9a 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -162,21 +162,33 @@ void init_engine()
}
#endif
- if (!PHYSFS_setWriteDir(homeDir.c_str())) {
+ // Initialize logger
+ logger = new Logger(homeDir + std::string("/tmw.log"));
+
+ ResourceManager *resman = ResourceManager::getInstance();
+
+ if (!resman->setWriteDir(homeDir)) {
std::cout << homeDir << " couldn't be set as home directory! Exitting." << std::endl;
exit(1);
}
+ // Add the user's homedir to PhysicsFS search path
+ resman->addToSearchPath(homeDir, false);
// Creating and checking the updates folder existence and rights.
- if (!PHYSFS_exists("/updates")) {
- if (!PHYSFS_mkdir("/updates")) {
+ if (!resman->isDirectory("/updates")) {
+ if (!resman->mkdir("/updates")) {
std::cout << homeDir << "/updates can't be made, but it doesn't exist! Exitting." << std::endl;
exit(1);
}
}
- // Initialize logger
- logger = new Logger(homeDir + std::string("/tmw.log"));
+ // Add the main data directory to our PhysicsFS search path
+ resman->addToSearchPath("data", true);
+ resman->addToSearchPath(TMW_DATADIR "data", 1);
+ // Add zip files to PhysicsFS
+ resman->searchAndAddArchives("/", ".zip", true);
+ // Updates, these override other files
+ resman->searchAndAddArchives("/updates", ".zip", false);
// Fill configuration with defaults
config.setValue("host", "animesites.de");
@@ -297,8 +309,6 @@ void init_engine()
// Create the graphics context
graphics = new Graphics(screen);
- ResourceManager *resman = ResourceManager::getInstance();
-
login_wallpaper = resman->getImage(
"graphics/images/login_wallpaper.png");
Image *playerImg = resman->getImage(
@@ -389,7 +399,6 @@ int main(int argc, char *argv[])
init_engine();
-
SDL_Event event;
while (state != EXIT)