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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-03-22 19:53:08 +0100 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-03-22 19:53:08 +0100 |
commit | 9e0079918ed96b1b1f839b525146d14b1c794c52 (patch) | |
tree | c8727e6b22ca416529df6768c974205da696acb3 /src/main.cpp | |
parent | 0c43d04b438d41c277ae80402d4b4888db1a0b64 (diff) | |
download | mana-9e0079918ed96b1b1f839b525146d14b1c794c52.tar.gz mana-9e0079918ed96b1b1f839b525146d14b1c794c52.tar.bz2 mana-9e0079918ed96b1b1f839b525146d14b1c794c52.tar.xz mana-9e0079918ed96b1b1f839b525146d14b1c794c52.zip |
Fixed loading of units when skipping updates
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/main.cpp b/src/main.cpp index 7d623f69..b9919a2c 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1548,8 +1548,6 @@ int main(int argc, char *argv[]) login_wallpaper->decRef(); login_wallpaper = ResourceManager::getInstance()-> getImage(wallpaperName); - // Load units - Units::loadUnits(); break; // Those states don't cause a network disconnect @@ -1594,6 +1592,9 @@ int main(int argc, char *argv[]) NPCDB::load(); EmoteDB::load(); + // Load units + Units::loadUnits(); + state = STATE_CHAR_CONNECT; break; |