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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-14 15:13:54 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-14 15:13:54 +0000
commit4f6c1dad35e575588b73524692d973dec06447c3 (patch)
treed052c3c7db66450888af132ac9dcefb7c28b58a6 /src/main.cpp
parentebccde5d779f25584386ddc0c4bdc6331877bcc6 (diff)
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Support for drawing using OpenGL. Don't expect it to be fast yet though.
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 805bb7f6..043be40d 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -35,6 +35,10 @@
#include <SDL.h>
#include <libxml/xmlversion.h>
+#ifdef USE_OPENGL
+#include <SDL_opengl.h>
+#endif
+
#ifdef __USE_UNIX98
#include <sys/stat.h>
#include <pwd.h>
@@ -224,6 +228,10 @@ void init_engine()
// Setup OpenGL
glViewport(0, 0, 800, 600);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+ int gotDoubleBuffer;
+ SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &gotDoubleBuffer);
+ log("OpenGL is %s double buffering.",
+ (gotDoubleBuffer ? "using" : "not using"));
#endif
const SDL_VideoInfo *vi = SDL_GetVideoInfo();