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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2006-07-26 07:30:12 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2006-07-26 07:30:12 +0000 |
commit | 4b04c501e2391c9226595679c064510c6ea2e94c (patch) | |
tree | a67813e640cfe61c8c3e8ec95c40cd0c3c2b014e /src/main.cpp | |
parent | e6d8d2dd8eff63c23f0ffad25c5e2529bde93485 (diff) | |
download | mana-4b04c501e2391c9226595679c064510c6ea2e94c.tar.gz mana-4b04c501e2391c9226595679c064510c6ea2e94c.tar.bz2 mana-4b04c501e2391c9226595679c064510c6ea2e94c.tar.xz mana-4b04c501e2391c9226595679c064510c6ea2e94c.zip |
Removed char server selection dialog, and added character visualization in character selection dialog.
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 41 |
1 files changed, 2 insertions, 39 deletions
diff --git a/src/main.cpp b/src/main.cpp index ca70b0dc..deca661c 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -56,7 +56,6 @@ #endif #include "sound.h" -#include "gui/char_server.h" #include "gui/char_select.h" #include "gui/connection.h" #include "gui/gui.h" @@ -81,16 +80,12 @@ #include "utils/tostring.h" // Account infos -char n_server, n_character; +char n_character; std::vector<Spriteset *> hairset; Spriteset *playerset[2]; Graphics *graphics; -// TODO Anyone knows a good location for this? Or a way to make it non-global? -class SERVER_INFO; -SERVER_INFO **server_info; - unsigned char state; std::string errorMessage; std::string homeDir; @@ -429,6 +424,7 @@ void accountLogin(Network *network, LoginData *loginData) logger->log("Username is %s", loginData->username.c_str()); network->connect(loginData->hostname, loginData->port); network->registerHandler(&loginHandler); + loginHandler.setCharInfo(&charInfo); loginHandler.setLoginData(loginData); // Send login infos @@ -451,24 +447,6 @@ void accountLogin(Network *network, LoginData *loginData) config.setValue("remember", loginData->remember); } -void charLogin(Network *network, LoginData *loginData) -{ - logger->log("Trying to connect to char server..."); - network->connect(loginData->hostname, loginData->port); - network->registerHandler(&charServerHandler); - charServerHandler.setCharInfo(&charInfo); - charServerHandler.setLoginData(loginData); - - // Send login infos - MessageOut outMsg; - outMsg.writeShort(0x0065); - outMsg.writeLong(loginData->account_ID); - outMsg.writeLong(loginData->session_ID1); - outMsg.writeLong(loginData->session_ID2); - outMsg.writeShort(0); // unknown - outMsg.writeByte(loginData->sex); -} - void mapLogin(Network *network, LoginData *loginData) { MessageOut outMsg; @@ -617,7 +595,6 @@ int main(int argc, char *argv[]) // Those states don't cause a network disconnect case ACCOUNT_STATE: - case CHAR_CONNECT_STATE: case CONNECTING_STATE: break; @@ -649,14 +626,6 @@ int main(int argc, char *argv[]) currentDialog = new RegisterDialog(&loginData); break; - case CHAR_SERVER_STATE: - logger->log("State: CHAR_SERVER"); - currentDialog = new ServerSelectDialog(&loginData); - if (options.chooseDefault) { - ((ServerSelectDialog*)currentDialog)->action("ok"); - } - break; - case CHAR_SELECT_STATE: logger->log("State: CHAR_SELECT"); currentDialog = new CharSelectDialog(network, &charInfo, @@ -700,11 +669,6 @@ int main(int argc, char *argv[]) currentDialog = new ConnectionDialog(); break; - case CHAR_CONNECT_STATE: - printf("Char: %i\n", loginData.sex); - charLogin(network, &loginData); - break; - case ACCOUNT_STATE: printf("Account: %i\n", loginData.sex); accountLogin(network, &loginData); @@ -717,7 +681,6 @@ int main(int argc, char *argv[]) } } - network->disconnect(); delete network; enet_deinitialize(); |