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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2009-11-02 21:45:44 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2009-11-02 21:45:44 +0100 |
commit | a650c230152fb025b29a56ddb31eab40edd291d1 (patch) | |
tree | 739fec507c5cb79feaa502d551a76e1a038f1550 /src/main.cpp | |
parent | acc7d95ed30a4b1896ac888c1b1fd83c49785552 (diff) | |
download | mana-a650c230152fb025b29a56ddb31eab40edd291d1.tar.gz mana-a650c230152fb025b29a56ddb31eab40edd291d1.tar.bz2 mana-a650c230152fb025b29a56ddb31eab40edd291d1.tar.xz mana-a650c230152fb025b29a56ddb31eab40edd291d1.zip |
Got rid of GameHandler::clear
It was just forwarding to disconnect().
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/main.cpp b/src/main.cpp index 9c4aadac..865588ff 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -934,7 +934,7 @@ int main(int argc, char *argv[]) if (state == STATE_SWITCH_LOGIN && oldstate == STATE_GAME) { - Net::getGameHandler()->clear(); + Net::getGameHandler()->disconnect(); } if (state != oldstate) @@ -1268,7 +1268,7 @@ int main(int argc, char *argv[]) logger->log("State: SWITCH CHARACTER"); // Done with game - Net::getGameHandler()->clear(); + Net::getGameHandler()->disconnect(); Net::getCharHandler()->getCharacters(); break; @@ -1299,7 +1299,7 @@ int main(int argc, char *argv[]) currentDialog = new OkDialog(_("Error"), errorMessage); currentDialog->addActionListener(&errorListener); currentDialog = NULL; // OkDialog deletes itself - Net::getGameHandler()->clear(); + Net::getGameHandler()->disconnect(); break; default: |