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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-13 02:55:05 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-13 02:55:05 +0000 |
commit | 682d6a9e44e583c088ed5970d69ef6bd9db7fd23 (patch) | |
tree | 73079cdd7d9b57d104c8db400f09aabc3d833122 /src/main.cpp | |
parent | 3657bf87641144b605d49767cf466f04242c29c9 (diff) | |
download | mana-682d6a9e44e583c088ed5970d69ef6bd9db7fd23.tar.gz mana-682d6a9e44e583c088ed5970d69ef6bd9db7fd23.tar.bz2 mana-682d6a9e44e583c088ed5970d69ef6bd9db7fd23.tar.xz mana-682d6a9e44e583c088ed5970d69ef6bd9db7fd23.zip |
Got rid of Allegro ok dialog completely. Now just the yes_no dialog remaining.
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 50 |
1 files changed, 44 insertions, 6 deletions
diff --git a/src/main.cpp b/src/main.cpp index 57422e63..61de436f 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -25,6 +25,7 @@ #include "gui/char_server.h" #include "gui/char_select.h" #include "gui/inventory.h" +#include "gui/ok_dialog.h" #include "./sound/sound.h" #include "./graphic/graphic.h" @@ -97,8 +98,31 @@ Sound sound; // ini file configuration reader Configuration config; + +/** + * Listener used for responding to map start error dialog. + */ +class MapStartErrorListener : public gcn::ActionListener { + void action(const std::string &eventId) { + if (eventId == "ok") { + state = LOGIN; + } + } +} mapStartErrorListener; + +/** + * Listener used for responding to init warning. + */ +class InitWarningListener : public gcn::ActionListener { + void action(const std::string &eventId) { + if (eventId == "ok") { + state = LOGIN; + } + } +} initWarningListener; + void request_exit() { - state = EXIT; + state = EXIT; } /** @@ -314,9 +338,11 @@ void init_engine() { SOUND_SID id = sound.loadItem("./data/sound/wavs/level.ogg"); sound.startItem(id, 70); */ - } catch (const char *err) { - ok("Sound Engine", err); - warning(err); + } + catch (const char *err) { + state = ERROR; + new OkDialog("Sound Engine", err, &initWarningListener); + warning(err); } #endif /* not WIN32 */ } @@ -353,9 +379,21 @@ int main() { sound.stopBgm(); #endif /* not WIN32 */ status("GAME"); - map_start(); - if (state == GAME) + try { + map_start(); game(); + } + catch (const char* err) { + state = ERROR; + new OkDialog("Error", err, &mapStartErrorListener); + } + break; + case ERROR: + // Redraw GUI + blit(login_wallpaper, buffer, 0, 0, 0, 0, 800, 600); + guiGraphics->setTarget(buffer); + gui->update(); + blit(buffer, screen, 0, 0, 0, 0, 800, 600); break; default: state = EXIT; |